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Lockon Strength Suggestion

Posted: 05-04-2003 01:37
by gnomeh
This isn't anything real big but what if you made a lockon strenth variable. Much like dodge, where you can choose how fast/slow you can push the buttons for it to dodge. With this tho, have it so how far you have to move your mouse away from the person your lockedon to go to the next person. Just thought it might make somes things a little easier with this being able to be set to stronger/weaker.

Posted: 05-04-2003 08:34
by FAT('.')BOY
you mean like how in some drawing apps you can adjust the snap?

would be useful maybe

Posted: 06-04-2003 14:15
by DavidM
why not

Posted: 07-04-2003 02:06
by Surge
can you also make the persons beacon turn white or yellow when they're locked onto?

Posted: 07-04-2003 09:56
by Cyph
What, the big circle isn't enough?

Posted: 07-04-2003 15:40
by DavidM
its not...
when you try to pass back to a midfielder, 70% of the passes go to the keeper...just because its not exact enough

Posted: 07-04-2003 16:27
by SpikeBall
Hard to get used, but nice idea. Are you going to make it an option or default DavidM?

Posted: 07-04-2003 16:29
by Fallen
why is David now accepting every idea that comes our way now....oopss, he's listening to the community...OMG

Posted: 08-04-2003 11:07
by f1end
Maybe cos the ideas are getting better...

Posted: 08-04-2003 17:05
by HerbalTea
I like this idea and Surge's suggestion but instead of the coloured arrow, how about flashin the players name?! That would cut out any confusion.

Cheers

Posted: 10-04-2003 06:20
by YoYo789
u would still need a circle methinks, or arrows, or flashing people. Half the time I don't know which person i want to pass too (i can see the person but i'm not sure which defender it is, or similar) so it wouldn't help.

Posted: 16-04-2003 18:20
by Larc
related... but not, anyway... yesterday i had a lock on a teamate way down field turned away for a minute then tried to lock him again becuase he was open. no lock. i was curious so i started running downfield to see how close i had to be before i could get a lock again, it was many seconds of walking after a stationary target before i could regain the lock.

i assume this is a known bug... is there a list of known bugs?
normally bug lists aren't public but since we are all the beta testers maybe a whole bug list and bug forum *shrug* its not like we coudlnt fill it ;)

Posted: 16-04-2003 18:22
by BL44T
seems niceh to me..

Posted: 17-04-2003 02:48
by night
how about greatly reducing the right click speed when not locked.
its a bit easy/cheesy to just tap a button for an easy shot completely evading the intended shoot button with charge time and sound

Posted: 17-04-2003 03:10
by Cyph
argh no! die! BAD idea. any sport in the world has the opportunity for a wound-up, time taking but accurate and powerful shot, or a quick one that's for when you're close. Removing that means goals from quick passing in and around the area would be reduced by about 90%, and not be a good thing.