Page 4 of 5

Posted: 07-09-2004 19:52
by CorDawg
caught not catched :D

Posted: 07-09-2004 19:55
by mpratt
So what about the performance glitches and multiplayer lag (pauses) of 2.1e are they gone now or what?

We tried to fix them for you all despite the fact we didnt have them. Did we do so or not.

Posted: 07-09-2004 19:57
by DavidM
lets wait for Twigstir to replay, he had the worst lag it seems.

Posted: 07-09-2004 19:59
by Onge
The pauses seem to have gone...Well, I sometimes see the current framerate dip but I don't notice it with the naked eye. So \o/

Posted: 07-09-2004 20:12
by The_One
Pausing has definately gone. :D Seems a bit faster too (imagination?).

Posted: 07-09-2004 20:28
by StRaFe
Apart from the talk bug. Seems fine. Agree with cata, she seems to know what shes on about :D

Re: 2.1f release

Posted: 07-09-2004 20:39
by Holy_Surfing
Originally posted by DavidM

dont mention the talking bug!!!
lmao

I get a feeling this game is improving, anyone else? :rolleyes: :eek: :hmmmz: :blabla:
Originally posted by Catalyst

And I apologise for being a bit of an arse, but it's very annoying watching things go backwards.
^ Exactly what i've been feeling since 2.1 appeared..

Posted: 07-09-2004 20:40
by Holy_Surfing
mpratt wrote: So what about the performance glitches and multiplayer lag (pauses) of 2.1e are they gone now or what?

We tried to fix them for you all despite the fact we didnt have them. Did we do so or not.


Nope m8, random frame warps still present and accounted for :/

Posted: 07-09-2004 21:02
by Twigstir
I'll be able to give it a good shot in a few hours and see if I still get the pauses. I'll post what I find as soon as possible.

Posted: 07-09-2004 21:44
by Mongeh
Don't know if it's just me but when i charge up a shot i don't see the bar fill, it fires alright and i can play by sound but the bar is on hud but not filling, if u catch my drift. I got a double kill earlier, think I remember you saying u'd taken it out in a previous version, thought u might wanna hear bout it. Also there was an instance where i dived across goal and volleyed the ball it hit an enemy player who was holding rmb and went in, but said own Goal for me. (was 3on3 SC)

Posted: 07-09-2004 21:46
by DavidM
i can explain the last thing. deflect doesnt count as shot. so the one who fired the shot matters (you)
the other stuff is totally weird since nobody else has it 0_o

Posted: 07-09-2004 21:48
by Mongeh
The double kill thing was the old ut announcement, i just thought i'd remembered u taking it out at some point. And it would appear the charging thing is just me, tis v weird i'll try and look into my own files a bit,
btw quik reply :p

Posted: 07-09-2004 21:49
by Ashleh
I am the only one who has mentioned the volley delay, i experienced it in 3 matchs out of 4 today (strangely). But alot of others mentioned a Release Delay, in a pickup we played. im glad that moving speed i was thinking about, was a "bug".

Posted: 08-09-2004 00:49
by Rino
DavidM wrote: I'll say it again, 2.1 goes into UT2004 CE. We were in a hurry with this (AS ALWAYS x_x) otherwise i wouldnt have released 2.1. But 2.1 ain't that bad. Only experienced players notice the problems, but in the end its a good playable version.


True, but when people will bought it , they will need to update to the latest version, becouse there won't be any server on 2.1...
It would be nice if u can conform 2.3 with 2.1 but this means u should bring the maps to the 2.1 version right?
Or i'm talking shit? :hmmmz:

Posted: 08-09-2004 00:51
by DavidM
you are talking shit cuz you arent reading shit. thanks