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Posted: 08-12-2003 20:33
by Messy
I like it =)
Altho it shouldnt be that clear

I liked the hiss suggestion.

Posted: 08-12-2003 20:34
by DavidM
hrm....hiss....
me likey

Posted: 08-12-2003 21:07
by theberkin8or
yar i remember a lot time ago ppl asking for something that would let you know when you are still going to OC/shake it. i like this idea but if you are going to make it so that the other team can hear it make sure the it is very quite so that the keeper can't rely on it... becuase with increasing the shake time and the keepering being able to hear when you can release again it may end up hurting O's ablity to score. over all i like this

Posted: 08-12-2003 21:37
by cY|riCo
NO! \o/

Posted: 08-12-2003 21:41
by RaGe|DB
YES!

Posted: 08-12-2003 21:45
by YoYo789
Please for god's sake make it a client option. I do perfectly well without it, it's not hard to time.

Posted: 08-12-2003 23:30
by Imo
^^ what he said.

Posted: 09-12-2003 00:22
by NitrousOxide
XiLLeRaToR wrote: say NO to this new sound:)
NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:confused:

If I wanted silly two tone noises in a game, I would play something like Mario Brothers::Pfffff::

Posted: 09-12-2003 09:20
by nameless
theberkin8or wrote: yar i remember a lot time ago ppl asking for something that would let you know when you are still going to OC/shake it. i like this idea but if you are going to make it so that the other team can hear it make sure the it is very quite so that the keeper can't rely on it... becuase with increasing the shake time and the keepering being able to hear when you can release again it may end up hurting O's ablity to score. over all i like this



oh yeah! The keepers hear the sound and dodge out to the 30m line o_O

I really don t think that this would happen, and if, i m one of the first who d do it :lol:
If I wanted silly two tone noises in a game, I would play something like Mario Brothers
just create good sounds, if they are better i guess they d be used :noob:

Posted: 09-12-2003 10:39
by XiLLeRaToR
like i said in an earlier post, if this noise is implemented then the defenders hit reload time needs to be speeded up. Otherwise the forward can wait to be hit, before it was guesswork but now he KNOWS he can shoot and not miss (unless he's shit)

Posted: 09-12-2003 11:59
by f1end
The question here is why?

Is it to help attackers or defenders?

If it is to help attackers, then only he needs to hear it.

Also, rather than a hiss, why not make the standard charge up sound distort a bit.

I may even try and come up with a sound if i can be arsed.

Posted: 09-12-2003 12:59
by Maegrim

Posted: 09-12-2003 16:27
by Dazlin
when i saw the name of it i thought it would be a girl moaning :/

ahhhh

Posted: 09-12-2003 17:19
by f1end
It is...

just a very manly girl...

Posted: 09-12-2003 19:29
by Mayer.hun
Maegrim wrote: The Perfect Sound


MEGALOL :) Classic Maegrim :b