V2.4verycool 02:02h 08.07.2007
Version 2.4v exe (60MB)
Version 2.4v zip (76MB)
Update from 2.4u to 2.4v (5MB)
Changes
Gameplay:
-Timeplay protection: the ball may only be controled for 10 seconds in the own p-box (not caring, just being the team to be in possession). It needs to be out for at least 5 seconds or touched by the enemy to reset the counter. You need to apply the keeper hold time value to 10 in your (server-)settings, if you are using your old deathball.ini file.
(This will have to be balanced after testing)
-Keeper change for new round problem fixed (sometimes you needed 3 seconds to actually become keeper)
-Banana status being reset to 0 after catching (no unintended bananas any more)
-Suck-Radius for opponent players lowered from 250 to 200 (same as kick range now)
Other:
-Effects setting can also be changed during online play now
-Spectator cameras go back to where they were before the replay
-Team Change countdown in pause menu only active after match starts. Spec/Join countdown only active after the first change.
-Stat log also being created serverside now
Maps:
-Fixed bug in November where the ball dissapears if a ballowner gets killed when he's touching the side fences
Version 2.4v zip (76MB)
Update from 2.4u to 2.4v (5MB)
Changes
Gameplay:
-Timeplay protection: the ball may only be controled for 10 seconds in the own p-box (not caring, just being the team to be in possession). It needs to be out for at least 5 seconds or touched by the enemy to reset the counter. You need to apply the keeper hold time value to 10 in your (server-)settings, if you are using your old deathball.ini file.
(This will have to be balanced after testing)
-Keeper change for new round problem fixed (sometimes you needed 3 seconds to actually become keeper)
-Banana status being reset to 0 after catching (no unintended bananas any more)
-Suck-Radius for opponent players lowered from 250 to 200 (same as kick range now)
Other:
-Effects setting can also be changed during online play now
-Spectator cameras go back to where they were before the replay
-Team Change countdown in pause menu only active after match starts. Spec/Join countdown only active after the first change.
-Stat log also being created serverside now
Maps:
-Fixed bug in November where the ball dissapears if a ballowner gets killed when he's touching the side fences
1 Comments
posted by 09:05:27h 08.07.2007
Blimey, a new DB version.
Still on course for a 3.0 release?
Still on course for a 3.0 release?



