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delays

Posted: 28-10-2003 22:26
by Sequa
just a suggestion ;)

You could remove the delays (was 0.6 secs, now its something ~0.5 I think when you can't volley the ball after an enemy shot it) and decreas the volleyradius to half of the size while the ~0.5 secs. Wouldn't be so spammy because you couldn't reach the ball often but you still have a chance to volley-intercept it when the ball flys towards your goal or sth..

What do you think?

Posted: 28-10-2003 22:27
by *DeN*23*
ITS A GOOD IDEA

Posted: 28-10-2003 22:31
by cY|riCo
idd \o/

Posted: 28-10-2003 23:14
by gemXX
u cant have volley delay 0 cos then u just stand next to attacker and volley as soon as he shoots.

Posted: 28-10-2003 23:30
by cY|riCo
that says everything :lol:

close thread \o/

Posted: 29-10-2003 01:10
by Catalyst88
gemXX wrote: u cant have volley delay 0 cos then u just stand next to attacker and volley as soon as he shoots.


Which is the reason the delays were added in the first place :)

Posted: 29-10-2003 02:10
by klesk
he said half of the size

Posted: 29-10-2003 04:13
by beefsack
deathball died the day volley spam was abolished. it is the dagger in all VO lover's hearts.

Posted: 29-10-2003 07:16
by DavidM
this would have a bad spammy effect.
1.9 is a move towards defenders, lowering the latencies would just make it even easier for them.

I think now we are at a point where its impossible to score if the defense makes no mistakes (which was different with broomstick)
hence lowering the latency wouldnt be too wise

Posted: 29-10-2003 13:06
by Onge
So every goal conceeded is the defence's fault and not down to the skill of an attacker?

Posted: 29-10-2003 13:29
by Catalyst88
Yep, every single goal... I'm not really a good attacker, jut really lucky because the defenders can't defend :) (But shh... don't tell anyone)

Posted: 29-10-2003 13:35
by Fallen
DavidM wrote: this would have a bad spammy effect.
1.9 is a move towards defenders, lowering the latencies would just make it even easier for them.

I think now we are at a point where its impossible to score if the defense makes no mistakes (which was different with broomstick)
hence lowering the latency wouldnt be too wise
If this mod seems to be pushing more to the defensive side, why not help the attackers out. It seems that if you can volley better than the defender beside you, you should score re-direction.

Why not make the shot power 10% stronger.

Posted: 29-10-2003 21:00
by gemXX
Sycophant wrote: So every goal conceeded is the defence's fault and not down to the skill of an attacker?

An attackers skill causes defence to make mistakes. How many defensive mistakes do you generally make against noobs?

Posted: 29-10-2003 21:07
by Ars3h
i agree catalyst your shit

Posted: 29-10-2003 22:06
by Catalyst88
Ars3h wrote: i agree catalyst your shit

Glad someone does :p