hit by enemy can't be passed to
Moderators: Jay2k1, DavidM, The_One
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hit by enemy can't be passed to
it is crap that if you are boosted by the other team you can't be reg passed to... if the other player boost you away there should be some way for you get the ball... with out the damn shot pass. sorry but in NA we don't spam that move. i forsee a lot of Ds in NA @ least just boosting ppl up so that they can't be passed to. if i am right this verson is going to suck cuz that is a big game play change
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you can still pass....you got first fire
but i see the problem
could be fixed this way: if you are kicked by enemy the lock is still there, but as soon as you do one multijump it gets removed
because this is just what some teams are abusing to do the broomstick move
cata, can that be done without any big probs?
but i see the problem
could be fixed this way: if you are kicked by enemy the lock is still there, but as soon as you do one multijump it gets removed
because this is just what some teams are abusing to do the broomstick move
cata, can that be done without any big probs?
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or the d shouldn't be boosting the O up ffs... if the d makes a mistake the O should be able to use it against them... that isn't rocket science
and that is exactally what i am talking about for you it doesn't seem to be a problem to use "first fire" that is cuz euro style of play is very used to na isn't @ all we still manly use pass fire... plz try and think about how these changes effect ppl other than your peer group thx
and that is exactally what i am talking about for you it doesn't seem to be a problem to use "first fire" that is cuz euro style of play is very used to na isn't @ all we still manly use pass fire... plz try and think about how these changes effect ppl other than your peer group thx
theberkin8or wrote: or the d shouldn't be boosting the O up ffs... if the d makes a mistake the O should be able to use it against them... that isn't rocket science
^^IDD
tbh, i agree...take the lock off if boosted by a teamm8...but leave it there if u are boosted by an enemy...that way D's have to think a bit more when they boost.
idd, and as david himself already said, the game is quite a lot tweaked towards defence, so why even help defenders when they eventually make a mistakef1end wrote: ^^IDD
tbh, i agree...take the lock off if boosted by a teamm8...but leave it there if u are boosted by an enemy...that way D's have to think a bit more when they boost.
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If the defense boosts a player up, why shouldnt it penalize the player for making that mistake? Basically your just making it so that the d can hammer spam the o into the air, and they cant do a damn thing about it. The d has to work about this hard: |xx___________________________________|
I think if the d makes the mistake of launching the o up, why not let him use his quadjumps. Solution: tell your defense to not hammer too far upwards.
I think if the d makes the mistake of launching the o up, why not let him use his quadjumps. Solution: tell your defense to not hammer too far upwards.
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