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DB-Altract Beta
Posted: 26-10-2003 21:23
by E.Thomephone
Download here :
http://membres.lycos.fr/etihomephone/Altract.html
It's my first DB map and I nerver really played this mod seriously so maybe theres a lot of errors
Screen :
I don't know why my Big DB Screen don't work
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If someone can say me what is wrong:)
Feedbacks plz
Posted: 26-10-2003 21:28
by speedy
looks nice
Posted: 27-10-2003 13:08
by Fallen
Yet, to try it, looks nice, might be alittle harsh on the frames....extracting now...
Posted: 27-10-2003 13:27
by Fallen
DB-Altract by E.Thomephone
Pros:
- Very good frames on my card @ 85 fps on low (Ati Radeon 8500)
- Nice outlay of map except for a few areas
- I like the screen, but it could get in the way. Maybe put two screens opposite sides?
Cons:
- Few radar errors, needs adjustment.
- Blue wall vs. Red wall is not symetrical. Hence, some can say its better to play on one side that the other. Better to have a level playing field. The wall behind the blue goal, if you shoot it above, it will angle off to the side because of the beleveled surface, whereas on the other end, it won't because of no beleveled surface (unless I missed it).
- Music would be nice
Rating - 3.8/5.0 :p
I can recommend this map to bazzi for a VO league map if it is fixed up.
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Posted: 27-10-2003 13:41
by Twigstir
Nice work.
You have the default game set as BonusPack.xMutantGame
People won't like that the fan wall is flat but the other wall has objects that can deflect the ball.
The frame rate is a little low for most players.
I do like the map. A little more work and this can be a very fine map.
Posted: 27-10-2003 13:49
by speedy
Fallen wrote:
- Music would be nice
who plays with music?
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Posted: 27-10-2003 14:01
by Fallen
Some music would be nice to create atmosphere, like level music, doesn't have to be loud, wat you think the sounds is in cube is?
Posted: 28-10-2003 04:19
by E.Thomephone
don't work for music because db have his own music by default.
But thx for feedbacks, I will fix all that crap and release a second beta
Posted: 29-10-2003 18:23
by Armagon
You'd be amazed at the effect music can have the atmosphere of a level.
Posted: 01-11-2003 05:06
by E.Thomephone
- I remove the walls panels where so the 2 walls are know the sames.
- Changed some texturing
- Fixed the radar
- Some textures are no more blurry
- A better optimisation
and some others things I think
The big screen still dosen't work (please help me)
Download :
http://membres.lycos.fr/etihomephone/Altract.html
thx
Posted: 01-11-2003 05:49
by Twigstir
Much improved FPS. Very nice.
I would make the grates above the blue goals - inlets. They would look better I think. Use blocking volumes to fill the inlet and make the wall flat.
I don't like the screen. I think it's in the way of gameplay. I think you map is fine without it.
Work on some goal effects.
Nice work.
Posted: 01-11-2003 21:09
by Messy
Arma: gg but I dont think any1 wants to play with music (any1 in their right minds)
Posted: 08-11-2003 06:03
by Twigstir
Anything new.
Posted: 08-11-2003 16:46
by Armagon
Arma: gg but I dont think any1 wants to play with music (any1 in their right minds)
I do, though occasionally I switch it off and put Winamp on. I have a music playlist just for DB.
Posted: 08-11-2003 16:56
by Messy
O_o U *NEED* the sounds in db to react to them =/
Don't be silly
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