System freezes while playing certain games...HELP!
Posted: 02-08-2003 21:04
I just built a custom system and am running into a nasty system freeze/crash error while playing games. First I’ll give my system parts, then a description of the crash and my attempted fixes. Any input as to how to fix this problem is appreciated.
System (all hardware has latest drivers, including DirectX 9.0):
OS: Windows XP Professional
MB: ASUS P4P800 w/ onboard audio/ethernet
CPU: Intel P4 2.8 800fsb OCed to 3.0ghz
Video Card: ATI Radeon 9700 Pro
Sound Card: Creative Audigy 2
NIC: Linksys Ethernet 10/100
Hard Drives: 80, 120, and 200 GB Western Digital Caviar Special Edition
DVD: Samsung 16x DVD
CD-RW: Samsung 52/24/52 CD-R/RW
PCI: SIIG Ultra ATA 133 Expansion Card
Basically, whenever I play a game on the PC, including UT2003, Battlefield 1942, etc, after 1-5 min the system freezes and I have to manually reset.
At first I attributed the crashes in games to the overclocking, so I tried downclocking/reinstalling XP after each crash. Eventually I got back down to 2.8 and the games crash w/ a fresh install, so I concluded it’s not due to the OCing. Next I tried updating Windows w/ SP 1 and all of the recent critical updates, but the crash continued. At this point I was only testing the system with Unreal Tournament 2003, and it was consistently crashing. I tried a clean install of XP, and installed only my video drivers and UT2003 and tried playing. The game stayed stable for the 20 minutes I played, so I assumed it was the Audigy 2 conflicting with something on the system. After installing the sound drivers, UT2003 started crashing again. Later, by chance, while looking at the ut2003.ini file, I realize that the game was set to Direct 3D rather than OpenGL for some reason. I manually switched it to OpenGL, and since then it hasn’t crashed, even with the Audigy 2 drivers installed. I chalked the system freeze problem up to a fluke at this point, and declared it fixed…until…
After installing Counter-strike and playing it on OpenGL, it worked fine. So far CS has yet to crash on me. Following that I installed Soldier of Fortune 2 and Battlefield 1942, and updated both. When trying to run these games, the crash bug came back. Neither has an option to switch between Direct 3D and OpenGL, so I don’t know what they’re running in. I can play SoF 2 fine for about 5 min, then it crashes the system. However, I can’t even enter a battle on BF1942 without the system freezing. I tried disabling sounds in both to no avail. I tried downgrading my video drivers from Catalyst 3.6 to Catalyst 3.5 with no change. This is the point I’m at now…and I’ll be damned if I have a clue what’s going on. I checked the Event Log in Administrative Tools, and the only errors it shows are CD-ROM errors which I assume have nothing to do with the system freezing. BF1942 and SoF2 both require CDs, and I have one in each drive, so both drives would have to be defective somehow for that to be the problem. Just for the record, I tried both DirectX 8.1 and DirectX 9.0, and there was no difference in crash frequency.
As of right now, I have no clue where to go or what to try. I think the problem has to do with a conflict between any of the following: Direct 3D, DirectX, Audigy 2, on board sound, and the CD drives. Can anybody help me?
System (all hardware has latest drivers, including DirectX 9.0):
OS: Windows XP Professional
MB: ASUS P4P800 w/ onboard audio/ethernet
CPU: Intel P4 2.8 800fsb OCed to 3.0ghz
Video Card: ATI Radeon 9700 Pro
Sound Card: Creative Audigy 2
NIC: Linksys Ethernet 10/100
Hard Drives: 80, 120, and 200 GB Western Digital Caviar Special Edition
DVD: Samsung 16x DVD
CD-RW: Samsung 52/24/52 CD-R/RW
PCI: SIIG Ultra ATA 133 Expansion Card
Basically, whenever I play a game on the PC, including UT2003, Battlefield 1942, etc, after 1-5 min the system freezes and I have to manually reset.
At first I attributed the crashes in games to the overclocking, so I tried downclocking/reinstalling XP after each crash. Eventually I got back down to 2.8 and the games crash w/ a fresh install, so I concluded it’s not due to the OCing. Next I tried updating Windows w/ SP 1 and all of the recent critical updates, but the crash continued. At this point I was only testing the system with Unreal Tournament 2003, and it was consistently crashing. I tried a clean install of XP, and installed only my video drivers and UT2003 and tried playing. The game stayed stable for the 20 minutes I played, so I assumed it was the Audigy 2 conflicting with something on the system. After installing the sound drivers, UT2003 started crashing again. Later, by chance, while looking at the ut2003.ini file, I realize that the game was set to Direct 3D rather than OpenGL for some reason. I manually switched it to OpenGL, and since then it hasn’t crashed, even with the Audigy 2 drivers installed. I chalked the system freeze problem up to a fluke at this point, and declared it fixed…until…
After installing Counter-strike and playing it on OpenGL, it worked fine. So far CS has yet to crash on me. Following that I installed Soldier of Fortune 2 and Battlefield 1942, and updated both. When trying to run these games, the crash bug came back. Neither has an option to switch between Direct 3D and OpenGL, so I don’t know what they’re running in. I can play SoF 2 fine for about 5 min, then it crashes the system. However, I can’t even enter a battle on BF1942 without the system freezing. I tried disabling sounds in both to no avail. I tried downgrading my video drivers from Catalyst 3.6 to Catalyst 3.5 with no change. This is the point I’m at now…and I’ll be damned if I have a clue what’s going on. I checked the Event Log in Administrative Tools, and the only errors it shows are CD-ROM errors which I assume have nothing to do with the system freezing. BF1942 and SoF2 both require CDs, and I have one in each drive, so both drives would have to be defective somehow for that to be the problem. Just for the record, I tried both DirectX 8.1 and DirectX 9.0, and there was no difference in crash frequency.
As of right now, I have no clue where to go or what to try. I think the problem has to do with a conflict between any of the following: Direct 3D, DirectX, Audigy 2, on board sound, and the CD drives. Can anybody help me?