Screens of Rage Arena 2

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Monkeyman11
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Screens of Rage Arena 2

Post by Monkeyman11 »

Hey all, here are some screens of probabley my last map for deathball Rage Arena 2. Ill probabley throw it out to ya next week sometime, i still got a few crazy bugs to work out. Check it, and comment about it...........

http://www.geocities.com/monkeyman_011/Ra2.html

Laterz
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DiStUrbeD
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Post by DiStUrbeD »

It looks good, except the boost pads (if thats what they are)

It makes it way too hard on keepers, and people become ballhogs
Fallen
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Post by Fallen »

Great looking map, take out the boost pads. That would make it an awesome custom map. Btw, can we beta test it?
RaGe*NL*
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Post by RaGe*NL* »

heee!, u used my name without telling me, thats gonna be a SUE!
Monkeyman11
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Post by Monkeyman11 »

Heres a few more screenshots, i havent yanked out the jump pads yet butt i will before i release a beta this week

http://www.geocities.com/monkeyman_011/Ra2page2.html
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DavidM
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Post by DavidM »

i'd remove 1/3 of the spectator textures, then occasionally turn some around by 180°

that effect is really nasty atm
Fallen
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Post by Fallen »

monkey, any chance for a beta test for teh map.
Monkeyman11
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Post by Monkeyman11 »

yep, as i said before ill release a beta sometime this week mang
Monkeyman11
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Post by Monkeyman11 »

I know i said i would have a beta out, but real life is driving me crazy. Anyway heres some new shots. Im Still trying to make the crowd better lookin, but when i come out with the beta hopefully next week they will be there. Laterz

http://www.geocities.com/monkeyman_011/Ra2.html
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DavidM
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Post by DavidM »

man, your textures!
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Post by YoYo789 »

DavidM wrote: man, your textures!

I'd say that they will probably be tweaked in the beta, but i wouldnt mind them as they are. Reminds me of ut1, its simple and effective. For some reason rage arena looks more real than cube to me.
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Surge
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Post by Surge »

ok, David, you drew the line.

Textures? Look at your own fucking maps. David M maps are the ONLY maps in which a team has an unfair advantage due to wall color. David M maps are the ONLY maps that cause depth deficiency because of the INCREDABLY overscaled, and gay looking brinks on the walls.

If the DB arean was a real arena either walls would be FLAT and blue or GREY and huge bricks. Not a combonation of both.
Monkeyman11
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Post by Monkeyman11 »

Well how about this then..............pretty much just made it themed different. And i know there is spots where the crowd isnt at, i just been to lazy to put them there yet. Opinons on the theme change?

http://www.geocities.com/monkeyman_011/Newrage.html
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DavidM
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Post by DavidM »

looks like nerf arena blast
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DiStUrbeD
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Post by DiStUrbeD »

looks good bro, what are those spike things by the ball spawn?
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