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Deathball - Rugby

Posted: 31-05-2003 17:51
by R3L!K
Had a strange dream last night.

Basically Deathball with rugby style rules. This would obviously mean:

You can only pass the ball backwards (so perhaps the ball carrier speed would have to be the same as everyone else). Also this kind of offside rule would be extremely easy to code for, i guess.

You can score in the 2 regulars ways like in rugby with the points system they have.

I think we'd get more of a passing game than we do nowadays.

Prolly a really bad idea...

Posted: 31-05-2003 17:55
by Surge
i think it would be fun for the most part actually. I'm a pretty big fan of Rugby but no one around here likes it very much so i have no one to play with. The only problem with playing rugby is you'd need a lot of players opposed to 5-6 per team.

Posted: 31-05-2003 17:58
by R3L!K
The problem i see is where a player repawns after being killed. Too far back from the attack makes team formation attacking difficult.

Posted: 31-05-2003 18:14
by Onge
This doesn't sound too bad...I think drop goals should be avoided though...Everyone would just try and shoot between the sticks all the time...

Posted: 31-05-2003 18:16
by R3L!K
yes you're probably right.
though maybe the goals could be made very narrow or possibly only made from a certain range.

Posted: 31-05-2003 18:22
by Robotojon
being a rugby fan and an ex player from years gone by, id love this idea, although rugby only works with at least 7 a side, and this decriment in numbers does change from the "origonal" game play.
If someone made a mod, id play it :)

Posted: 31-05-2003 18:34
by FAT('.')BOY
Have to leave out the kicking forward can be picked up by anyone behind you thing, coz ppl would boot upfield then boost teammates that were behind the kicker

numbers would be required to do a proper defense and the amount of hits before a frag would have to be increased because play is gonna be much closer up. maybe instead of frags 2 or 3 hits means you drop the ball?

Posted: 31-05-2003 19:02
by R3L!K
or maybe the health recharge could be sped up

Posted: 31-05-2003 19:31
by NitrousOxide
You could scrap the death part of the game and simply relate health to your speed and your ability to hold ball.

Posted: 31-05-2003 19:39
by R3L!K
yeah, something like, after one hit all you can do is pass, not kick/shoot it forward, and after two hits you drop the ball and slow down to a crawl for 5 seconds or so.

Posted: 01-06-2003 01:11
by beefsack
hang on, what about gaelic football... its not too much of a change from db, it would be really interesting if right click pass was taken out and there was wind to make shots over the top harder. sif that wouldnt be tons of fun :)

Posted: 01-06-2003 09:33
by DavidM
rugby is still on my to do list

there would be no rules, the only goal is to get the player WITH the ball in a certain zone (so shooting the ball there wont help)

Posted: 01-06-2003 10:13
by MelvinB
DavidM wrote: rugby is still on my to do list

there would be no rules, the only goal is to get the player WITH the ball in a certain zone (so shooting the ball there wont help)


Pretty easy to do i guess. Adding a Teamzone/Goalzone, which activates when a player with the ball enter this zone. Just like the same way as it is in db, but with no visible goals.

Anyway, i like the idea. :cool:

Posted: 01-06-2003 10:15
by DavidM
yup, its just normal deathball + one new volume

Posted: 01-06-2003 11:07
by YoYo789
um, that's hardly rugby. i don't want to be picky, but that can surely be done through maps like harvester's football map, and it kinda sounds like gridiron.