Page 1 of 2

New models are good, but...

Posted: 18-11-2004 12:29
by Armagon
Maybe I'm the only one who noticed this, but the feet/legs seem uncannily small to me. Perhaps this is because I'm used to seeing the unproportional scaling in UT2004, or maybe it is because of the animations? I was wondering if Team Vortex are planning on adding footwear to the customization system? Stuff like big, high tech boots and such would be cool. :)

P.S. Keep up the top work Brett! \o/

Posted: 18-11-2004 13:50
by DavidM
The first time I saw them ingame I noticed that the legs are damn thin, but it never really bugged me, because the guy ain't looking wrong or something. He's generally just taller than the old one (same size tho) :P
gah hard to explain what i mean

Posted: 18-11-2004 15:50
by Rino
Well , models have potential but leg animation and even size, still need a little work to look more realistic.

Posted: 18-11-2004 16:19
by Quantum
sexy pants o/

Posted: 18-11-2004 19:00
by IchbinderPeter
uhm... just installed 2.3 and noticed that something is wrong with the models. it seems they have the wrong texture, they have a big eye on their chest, always starring at me. any ideas whats wrong?

Posted: 18-11-2004 19:34
by Cenotaph
yes, u have schizophrenia, always thinking somebody is watching you :)

j/k

Posted: 19-11-2004 07:16
by Armagon
So will there be customizable footwear at some point?
I think the more expansive the customization system is, the better.

Posted: 19-11-2004 13:38
by StRaFe
Yes they do seem small.gg no muscle the lanky fucks. Another query, gg models all the same height. 10 men and all the same height, heh wtg.

Posted: 19-11-2004 18:09
by BrileyPS
The reason that the models are all the same hieght...is that its the same model:) It's amazing how people can sometimes say one thing, that makes you fear the future for society.
Also, as for the smaller feet and such...I checked my model again, and the proportions are fine. It could be something with the view that UT sets up, sometimes engines change the field of view..so things can look odd. I will at some point change some things on the model, so i will boost up the feet to help combat the problem.
As for the animations, there is nothing we can do to those, unless we get a animator onto the team. All animations are those from UT, so if they look funky..then the complaints are to the wrong people:)

BrileyDB
Art

P.S: I also looked over the UT models, and yeah Armagon..you might be used to there unproportional scaling, as the models are way off from normal proportions..there cool..just not realistic.

Posted: 19-11-2004 18:44
by Esorcismo
Well this game ain't realistic, why should the models be? They should be kinda futuristic. Pretty good Briley.

Posted: 19-11-2004 21:13
by Wibble
I guess it depends on what they are aiming for in their look and feel of the game. I like the models, in fact I like the models a lot. What I don't think is helping is that they somehow don't fit with the look of some of the maps

Posted: 19-11-2004 21:20
by Inphidel
needs more technical futuristic looking maps /w neon lights and stuff ;)

Posted: 19-11-2004 21:33
by R3L!K
agreed.

but does davidm think so?

Posted: 19-11-2004 22:11
by Wibble

Posted: 20-11-2004 00:08
by Messy
Cenotaph wrote: yes, u have schizophrenia, always thinking somebody is watching you :)

j/k


It's called paranoia ;p

Schizophrenia is where people live in a state of psychosis and create fictional external entities.

It's often confused with multiple personality syndrome, but hardly ever with paranoia ;p

..tsk, tsk.