How to block spectators?

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MelvinB
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Posts: 42
Joined: 29-05-2003 18:09

How to block spectators?

Post by MelvinB »

What's the BlockedClasses-option in the BlockingVolume to block spectators who are moving free? So i don't mean the spectators who are using the specator-camera's.

I don't want spectators flying out the map and look tat the ugly shit underneath the map itself.

I don't have and want a roof over the map, so i have to use another way. :)

If you want see some (old) screens:
http://forum.gamer.nl/showpost.php?p=12 ... stcount=48

It's based on the forums of a Dutch gaming-site (http://www.gamer.nl / http://forum.gamer.nl) and i'm almost done with it.

Anyone got an idea?

-edit-

DB_player works. :p
Last edited by MelvinB on 27-10-2004 20:58, edited 1 time in total.
aevirex
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Joined: 19-10-2004 06:22

Post by aevirex »

cant you use a simple blocking volume? as far as i know it blocks everyone including the spectators.
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Armagon
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Post by Armagon »

aevirex wrote: cant you use a simple blocking volume? as far as i know it blocks everyone including the spectators.
This is correct. I find the best place to put them is behind any reset volumes I have used, this way we don't see the ball bouncing off any invisible surfaces but it limits the spectators to only seeing the things you want them to.
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fb.shev
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Post by fb.shev »

nice map.. but i cant help :)

but nice map :)
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