Sprint decision, coming to an end...
Posted: 18-03-2003 16:40
1.
-If pretty much all teams want sprinting to be dissabled, I don't see a problem in making it a home decision.
If only 2 teams in your league like it you will have max 2 matches with it.
Maybe even less. Because just like the map choice, it's a tactical thing.
Which map, and which option do I use against this team? How do I have the biggest winning chance.
-It also makes the away-matches more worthy to win, which is quite a cool thing....
because until now there isnt hardly any dissadvantage for the guest, since the pings are equal.
-That way the best team has to be able to play all play styles on all maps.
Most are scared by sprinting because it gives the game so much more depth and is harder to play.
You didn't manage well with your stamina in one situation, and it might be scored against you.
So in home games there will be a bigger gap between bad and good teams, if a bad team has a home game it will be easier for them.
But don't be affraid, In the end, there won't be an überteam, because every team can specialize themself on a certain scenario.
For example you can play all your home matches on Chill with Sprint. If you do this very well,
no other team will be able to beat you there. But the other way around, it will be much harder in away games.
-Some people say the matches would not be compareable. Well, but this is nonesense, because then you would have to play all matches on the same map.
It makes a big difference if you play on Chill, Curve or November.
-And another point is, that I am responsible to get the max amount of people to play Deathball which can be a stupid situation sometimes.
Have sprint on scares people away, have it off scares some away, so 50:50 (which will more like 90% off, 10% on) is the best way to go for me. I am the asshole anyway...
-Bit offtopic, but sprinting will also be changed a bit: Less stamina cost for jumping (50% probably), it will be easier to jump during a sprint. That's all we have planed right now.
2.
The 2nd best alternative I see:
In first division: Sprint always on
In 2nd and lower devisions: Sprint Off! If both teams agree, Sprint on.
Because it would really really hurt too see the best of the best teams (in first division) play the light version without sprint.
It removes a lot of the complexity, and it can hardly be justified that the top teams play DB-light.
So if you have some valid arguments against the stuff I have said, it might be changed.
Anyone acting childish and saying its just a cY decision will be ignored. Actually cY was never asked.
Not about league rules, nor about the DB development.
And don't say the same thing over and over! A lot of people here tend to do so, you know you are (I hope). One time is enough!
Please reply when you agree and when you disagree with a certain point. Otherwise it might give a wrong impression, when only the disagree-ers reply.
-If pretty much all teams want sprinting to be dissabled, I don't see a problem in making it a home decision.
If only 2 teams in your league like it you will have max 2 matches with it.
Maybe even less. Because just like the map choice, it's a tactical thing.
Which map, and which option do I use against this team? How do I have the biggest winning chance.
-It also makes the away-matches more worthy to win, which is quite a cool thing....
because until now there isnt hardly any dissadvantage for the guest, since the pings are equal.
-That way the best team has to be able to play all play styles on all maps.
Most are scared by sprinting because it gives the game so much more depth and is harder to play.
You didn't manage well with your stamina in one situation, and it might be scored against you.
So in home games there will be a bigger gap between bad and good teams, if a bad team has a home game it will be easier for them.
But don't be affraid, In the end, there won't be an überteam, because every team can specialize themself on a certain scenario.
For example you can play all your home matches on Chill with Sprint. If you do this very well,
no other team will be able to beat you there. But the other way around, it will be much harder in away games.
-Some people say the matches would not be compareable. Well, but this is nonesense, because then you would have to play all matches on the same map.
It makes a big difference if you play on Chill, Curve or November.
-And another point is, that I am responsible to get the max amount of people to play Deathball which can be a stupid situation sometimes.
Have sprint on scares people away, have it off scares some away, so 50:50 (which will more like 90% off, 10% on) is the best way to go for me. I am the asshole anyway...
-Bit offtopic, but sprinting will also be changed a bit: Less stamina cost for jumping (50% probably), it will be easier to jump during a sprint. That's all we have planed right now.
2.
The 2nd best alternative I see:
In first division: Sprint always on
In 2nd and lower devisions: Sprint Off! If both teams agree, Sprint on.
Because it would really really hurt too see the best of the best teams (in first division) play the light version without sprint.
It removes a lot of the complexity, and it can hardly be justified that the top teams play DB-light.
So if you have some valid arguments against the stuff I have said, it might be changed.
Anyone acting childish and saying its just a cY decision will be ignored. Actually cY was never asked.
Not about league rules, nor about the DB development.
And don't say the same thing over and over! A lot of people here tend to do so, you know you are (I hope). One time is enough!
Please reply when you agree and when you disagree with a certain point. Otherwise it might give a wrong impression, when only the disagree-ers reply.