deathball server mapchange problems
Posted: 31-07-2004 18:34
I have set up a db server on our linux root machine. I have no experience in running an ut-server at all.
The server runs smooth, but there are 2 problems with mapchanges.
1st: server chrashes
extract from logfile:
The server runs smooth, but there are 2 problems with mapchanges.
1st: server chrashes
extract from logfile:
The missing textures are not the problem. Chill runs fine often; even if this messages are printed in logfile.MaplistManager: No maplist entries could be found that matched current command line 'DB-Cube?game=Deathball.DB_Deathball' (strict search). Attempting loose search...
MaplistManager: No maplist entries found matching the current command line (loose search). Attempting mapname search...
MaplistManager: Found possible match (mapname search): 'DB-Cube'
ScriptLog: ProcessServerTravel: DB-Chill
ScriptLog: PreClientTravel
Log: Server switch level: DB-Chill
Log: Browse: DB-Chill?game=Deathball.DB_Deathball
Warning: Missing Texture Texture DBShipTex.nazziceratewur
Warning: Missing Shader Shader DBShipTex.waaaaaaaaaaaater
Warning: Missing Texture Texture DBShipTex.fuckingldfoorforshipiuscukatypuing
Warning: Missing Texture Texture DBShipTex.wallshipinsideurstandstuff
Warning: Missing Texture Texture DBShipTex.jbarrel3445
Warning: Missing Texture Texture DBShipTex.pipeverticalskin2
Warning: Missing Shader Shader DBShipTex.omfgtranslucnetwhiteline
Warning: Missing Texture Texture DBShipTex.NaziFlag77751
NetComeGo: Close TcpipConnection 217.255.137.88:1068 Sat Jul 31 18:59:31 2004
NetComeGo: Close TcpipConnection 217.226.54.10:62010 Sat Jul 31 18:59:31 2004
NetComeGo: Close TcpipConnection 84.129.56.77:63063 Sat Jul 31 18:59:31 2004
NetComeGo: Close TcpipConnection 84.129.56.77:61731 Sat Jul 31 18:59:31 2004
NetComeGo: Close TcpipConnection 80.143.46.239:2244 Sat Jul 31 18:59:31 2004
NetComeGo: Close TcpipConnection 195.56.50.101:2398 Sat Jul 31 18:59:31 2004
Exit: Socket shut down
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin [0x84a5171]
Log: [ 2] /lib/libpthread.so.0 [0x4002a825]
Log: [ 3] /lib/libc.so.6 [0x4017d658]
Log: [ 4] ./ucc-bin [0x847266f]
Log: [ 5] ./ucc-bin [0x847266f]
Log: [ 6] ./ucc-bin [0x8472761]
Log: [ 7] ./ucc-bin [0x8488579]
Log: [ 8] ./ucc-bin [0x84887cc]
Log: [ 9] ./ucc-bin [0x8138aa4]
Log: [10] ./ucc-bin [0x8129cce]
Log: [11] ./ucc-bin [0x8143da5]
Log: [12] ./ucc-bin [0x8112a97]
Log: [13] ./ucc-bin(__strtod_internal+0x2f5f) [0x804e3af]
Log: [14] /lib/libc.so.6(__libc_start_main+0xc6) [0x40169dc6]
Log: [15] ./ucc-bin(readdir+0x91) [0x804bde1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 78 MByte 366 KByte 376 Bytes from HD took 0.663336 seconds (0.219655 reading, 0.443682 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sat Jul 31 18:59:32 2004