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moving goals

Posted: 03-07-2004 19:44
by R3L!K
just wondered if it was possible to make a map with moving goals.

i thought if both goals moved slowly from left to right on a cube/nov style map it might be interesting.

would probably need to place the goal and keeper area on a slightly raised platform in order that people know where the kill zones are (as i doubt the lines on the floor could be made to move)

Posted: 03-07-2004 19:52
by Xelent
I tried doing it a while back. You can move goals around, but moving the goalzone and penalty zone cant be done from what I found. Maybe if you used a brush with a hole in it as a mover or whatever, then put a goalzone behind it that spans the range of the moving goal, may work.

I was just too lazy to keep trying to find a way. :)

Posted: 03-07-2004 21:50
by PHiLø
can you change a zone to a static mesh? if so then it can be done as a 'mover'

Posted: 03-07-2004 22:19
by The_One
lol, no you can't turn zones into meshes.

AFAIK the only way to do it would be if the whole map moved apart from the goals and zones. It would probably turn into a mess though and you'd notice it moving when you jump.

Doesn't seem workable to me.

Posted: 03-07-2004 23:08
by DavidM
you can hack around it

goal zone is behind the pitch, and you move the hole from left to right etc, the rest is behind a wall, so you can only score by hitting the hole

Posted: 03-07-2004 23:15
by The_One
True for the goal zones but what about the penalty zones? Guess you'd have to make them the whole length of the pitch?

Posted: 04-07-2004 00:31
by Xelent
DavidM wrote: you can hack around it

goal zone is behind the pitch, and you move the hole from left to right etc, the rest is behind a wall, so you can only score by hitting the hole


^-- what i was trying to say

Posted: 04-07-2004 02:12
by CripTonic
Pzones still wouldnt work, that would bemore the issue than the goal moving.

Also, (not sure on this) wouldnt the actors for the post sounds not move?

Posted: 06-07-2004 17:35
by Inphidel
sounds fun, make the goal smaller then a normal sized goal. keeping will be hard as it is. might as well make it harder to score to even it up. like geeball hole :)

Posted: 06-07-2004 18:57
by =(ACE)=Nolan
i have found some scripts 4 moving volumes, maybe you could make something out of it.

Posted: 06-07-2004 21:25
by saucy
haha, well im in the process of making a map with moving goals, and i figured out a way where the volumes wont have to be moving

ill pbly have it ready in a week, with two version, one with stationary goals and one with moving goals

Posted: 09-07-2004 07:23
by wakka
hey all...i heard it could be implemented...but it would take quite a bit of coding...from what i understand ill try and find out..and hey the_one...relik..and philo

Posted: 09-07-2004 19:50
by The_One
Hey there, nice to see you on the forums. :)

Posted: 10-07-2004 17:41
by R3L!K
*waves*

btw, The_One, are you ever on irc?

Posted: 10-07-2004 18:00
by The_One
Ever? Yes. Often? No.

I don't really go on the deathball channels if that's what you mean.