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help with water

Posted: 22-03-2004 21:46
by BUTT
I have been trying to make a running stream, I can not get it too look like a runnin stream 1, i have just been doing textures, i tried adding fluid surface as well but doesn't seem to work either. Then i tried making a stream using emitters, i made a nice looking one ,but i can't see it through the glass. Can anyone help me or know of any tutorials that i may have missed. I would like to add a nice stream to the map but i need some help.

Thanks.

Posted: 23-03-2004 15:37
by DavidM
what about old style water, a sheet with a paning texture?

how

Posted: 24-03-2004 01:20
by BUTT
How do i make a texture continue to pan in game?
And why can't i get emitters to be seen through glass?
Still can't get any sort of nice Rapid look or even stream look into the damn map...

any ideas?

Posted: 24-03-2004 20:49
by BUTT
I was looking around and noticed dendrophlia has a stream going through it howerver its 1)slow and 2) pretty bad looking........ Im still stuck on how to make a nice looking rapid's and somehow get it to be seen through a glass window, anyone? guess ill try asking the atari boards next.

Posted: 28-03-2004 12:39
by DavidM
use a panning shader
direction and speed can be changed there