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Posted: 21-04-2003 16:39
by stigdu
Best custom map I've played for Deathball yet. Excellent stuff. Well done Hermit!
Posted: 21-04-2003 17:38
by The Hermit
Thanks!!!
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[Head swells to unbelievable size
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]
There were actually some other things I wanted to add but it was starting to effect the framerate, that and I couldn't get some of them to work...
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[Head returns to normal size
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Posted: 22-04-2003 00:59
by Armagon
Ah its great the way it is man.
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Posted: 24-04-2003 14:52
by |NERV|NapalmDaw
Hermit, excellent excellent map. It's so good I'd love to put it into play on the IGL Dball ladder for team play. But there's one problem I have. The area outside the playing field is soooo huge, it's easy for teams with a lead to commit time killing routines. Can you make me an LE version (league) where there is a blocking volume around the book to prevent the ball and people from going out there? If that can be done, I'd implement the map in a heartbeat.
Finally a map volley hungry ballers don't stand much chance on.
Posted: 24-04-2003 17:33
by The Hermit
I'll look into that.
May end up with the book on a table not much larger than the book and the surrounding room in darkness.
How's that sound?
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Posted: 25-04-2003 21:36
by |NERV|NapalmDaw
Fine by me. I just want to stop lame time killing, clock run downs.
Posted: 26-04-2003 02:01
by Alars
|NERV|NapalmDaw wrote:
Finally a map volley hungry ballers don't stand much chance on.
Ahem, I find, being a volleywhore myself, that if you launch a shot at the base of the lenses, that it bounces up perfectly for a volley. Mind you, the fact that one can only launch at a height of a few feet of lense and nothing more, does make your comment true.
Alars
Posted: 27-04-2003 06:39
by Surge
or if you actually passed so other people could volley...
Posted: 27-04-2003 07:35
by The Hermit
Well I tried a few different things to make DB-JE-TheBook(LE) as |NERV|NapalmDaw wanted but they all looked pants or played terrible. This is part of the problem created when trying to remove the wall volley problem found in Cube and many other maps and there is no way I'm putting any kind of wall, fence, cage or whatever around the edge of the book as this will just bring back that problem. So, there won't be an LE version of this map.
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Posted: 28-04-2003 22:00
by |NERV|NapalmDaw
Do you think you could put a ball kill zone out there? Maybe a blocking volume about 1/2 way up and then make the rest a zone that kills balls? Just like the very back end of the map.
Posted: 29-04-2003 06:32
by The Hermit
So the ball gets reset if it goes off the book but people can run around?
Not sure if that's possible. Will look into it.
Posted: 30-04-2003 02:23
by Surge
why not make the table more of a podium with a top section with a light over it, and the little holder at the bottem and stack some books on the ends for walls at the ends of the zones...
it would look sorta realistic.
Posted: 30-04-2003 06:27
by The Hermit
... 'cause walls = volleys = ghey!
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Posted: 30-04-2003 19:20
by The Hermit
Okay. I've put an 'LE' version of this map up.
http://homepage.ntlworld.com/thehermit/ ... ok(LE).zip
Be warned, the connection can be rather slow...
It looks exactly the same as the normal map.
The difference is that if the balls leaves the book it is reset. It is possible to leave the book holding the ball, but as soon as it is released, it resets.
Hope this is what you wanted
|NERV|NapalmDaw!
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Posted: 30-04-2003 21:24
by Surge
let their be some fall time... dont keep it restricted to JUST the book... maybe a little bit pas the book, sorta like on november where th eplay field is outlined but you can go outside of the actual field portion but its restrictive.