I've been following this topic on and off, so sorry if I've missed something...
Personally I don't wall volley much, I'm actually quite bad at it. (Good at other volleys though - the skillful ones hehe) Hence my game will not suffer if self-volley is nerfed.
Although, when playing 1v1 and 2v2 (two very different, but extremely fun ways to play DeathBall) the self-volley is a useful tool, as often you don't have a teammate. Especially volleys of corners in small maps, and sequenced volleys to build up speed. Please don't ignore this way of DeathBall (1v1 and 2v2)
So, rather than a boolean on or off, it would be best if you set it so that self-volleys get nerfed when a certain number of players are on the server (with the number configurable). So once the set amount of players are on the server (I think 6 would be a good number), self volleys are nerfed, and a msg pops up such as "Self-volley power reduced, teamwork pls n00b's!" or similar with less n00b insulting :p .
Obviously this could be set to 0 to turn nerfing on all the time, and set to 99 to turn nerfing off all the time.
So please give a bit of consideration to those of us who like to play a mix of 1v1, 2v2 up to 5v5 on the same server, where bNerfSelfVolleys=True would destroy the 1v1 and 2v2 game.
Oh, one more thing, will the DBL standard be self-volleys nerfed or normal? I would like to keep the Aussie league as close to DBL standard as possible, but if you put the self-volley nerfing on, I may have to reconsider.
eek, a semi-essay... sorry
