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Posted: 25-04-2003 17:07
by The Hermit
Quite likely... don't know why we even bother.
As for him being the only serious mapper:
A cube, serious!
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[And falls around on the floor pissing myself!]
Posted: 25-04-2003 17:08
by DavidM
You refuse to get the point...
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Posted: 25-04-2003 17:59
by Tonnberry
Do you want alot of pipes and trimshit smashed at the walls in db-cube, so all bouncing balls from the walls are fucked up?

Posted: 25-04-2003 18:00
by Tonnberry
i hate doubleposts....
Posted: 25-04-2003 19:47
by Maegrim
remove the second then. spammer.
Posted: 25-04-2003 19:48
by The Hermit
DavidM wrote:
You refuse to get the point...
Give a valid point and I'm sure we ALL will notice it!
Untill then, 3rd party maps will contine to include the best there is and the official maps will pale in comparision. Not the way I'd of thought you would want it.
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Posted: 25-04-2003 21:42
by |NERV|NapalmDaw
Theif or not, it;s in play and I can't wait to play this map in a competitive area.
Posted: 26-04-2003 13:45
by Feep!
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DOWLOAD UPDATED.
give some last feedback, especially respecting
- the puddle which doesn't look good enough?
- and the new color of the glow flies (which makes the level look like taken from a fairy tale?)
Changelog:
It's better than before.
The meshes are still stol- borro- erm, you know. The map's theme just offeres using them, they are perfect for it.

And I never intended to make a map that showed off my modelling skill, but one ppl liked.
As always, get it from the Deathball Mapping Center:
http://maps.4cows.net/4cows/deathballma ... .php?id=35
Oh and it's very close to the final version - again!
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So do give feedback.
Feep.
Posted: 27-04-2003 07:39
by The Hermit
Like the little Biohazzard signs next to the goals but found the 'bunsen burner' thing in the center seemed false. It looks great but the realism is lost as you can run straight through it.
Perhaps something more flat to the ground like a vent with steam coming out of it until a goal is scored?
Posted: 27-04-2003 09:16
by Grim
Cutom mesh or not, this map is one of the best I have yet to seen for DB
Posted: 28-04-2003 22:01
by |NERV|NapalmDaw
Feepers, keep me abreast of when there is a final version.