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Posted: 17-05-2003 00:09
by uberslacker
you probably are already thinking of this but something that signifies who has the ball (like the ball bg in the ut hud going a color) would be good, something like one of the colors going brighter or something, i dunno
good work so far
Posted: 17-05-2003 00:37
by beefsack
it gets my thumbs up

Posted: 17-05-2003 01:24
by night
teh clock iz teh hUge
Posted: 17-05-2003 02:40
by Surge
that hud is FAR FAR too large. Keep it smaller. That just clutters the screen as far as i'm concerned.
Posted: 17-05-2003 03:16
by DiStUrbeD
It also looks like he was running in a rather large resolution
Posted: 17-05-2003 04:10
by mannyfresh027
okay, since my opinion matters and yours dont, here it comes:
- the font in the second pic is better than the one in the first. the one is the first is needlessly complicated

- i like the second pic better, but the health and time indicators need to be basically the same size as the score. they should all be about the same height, but keep the positions.
- it needs the ball radar. i dont use the vicinity (middle of screen) radar, so i like the one at the top of the UT2003 HUD. maybe add a small one between the scores.
- good luck with the radar/text/icon placement

- ugh, dont do the rusty thing that davidm suggested. HUDs should be clean and simple, not rusty and ugly. alll the ugliness can be kept in the maps.
but do what you want, good luck on making a nice HUD. i think a good looking HUD is extremely important for a mod. most mods out there have really ugly HUDs, but this one is coming along nicely.
Posted: 17-05-2003 08:03
by DavidM
he is not running in any resolution
he is just putting gfx on a screenshot
i am impressed you cannot read what i say....one more time: it will be scalable
Posted: 17-05-2003 11:19
by Vetenotonia
lol im gald cause i like it to be quite big.. seems most like it small tho
Posted: 17-05-2003 13:41
by Onge
I still don't care for it...I'm of the mentality 'if it ain't broke, don't fix it' and I am happy with the current HUD. As I said before, it users can choose between the new one and UT2k3 one then designing a new HUD is fine by me. But I for one won't be using it.
Posted: 17-05-2003 15:58
by BloodyLoony
Like the simple look and also the new square font!
I must agree with mannyfresh027 on keeping the HUD feel very simple and not rusty. A HUD should be informative without drawing extra attention to itself. But still be nice to look at when you do so, which this HUD does a great job at

And gotta love the feature of resizing everything in the HUD to make it "your own".
Nice work!
Posted: 17-05-2003 16:12
by DavidM
we'll have to see what the rusty look will be like
will probably be configurable too then
Posted: 17-05-2003 16:16
by gutterflower
can i have a go at designing one?
Posted: 17-05-2003 16:36
by gutterflower
my 10 second attempt

Posted: 17-05-2003 17:38
by gnomeh
I couldn't think of a good idea for the scoreboard part of hud, but here is my idea for the other part...
also, that isn't the official deathball text, too lazy to get it...but that one was the closest i had ;p
(keep in mmnd, im a very unleet photoshop person)
http://www.clanexfo.org/dbhud.jpg
Posted: 17-05-2003 20:11
by L33FY
Ooh I like gnomehs.