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Posted: 24-04-2003 19:02
by DavidM
it was about meshes
i make many tex by my own, but most top mappers have no clue bout that stuff
a mapper's job is to do the shapes, the brushes
Posted: 24-04-2003 19:09
by The_One
pwned!
HumanoidHardware.Miscellaneous.Antenna01HA
static mesh found in DB-SmallCube.
Posted: 24-04-2003 19:12
by DavidM
heh oh ya, still left from the old version
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at first i build some placeholder map (you remember the very first cube urgh) and added some stuff and replaced it piece by piece
but didnt care about smallcube anyways, concentrated on cube
Posted: 24-04-2003 19:14
by The_One
hehe
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Posted: 24-04-2003 19:29
by The Hermit
New we'd get him!
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Posted: 25-04-2003 02:42
by Armagon
It doesn't matter if DavidM thinks Feep is a thief. If that's what he wants to think, just let him. Personally I don't care if Feep thieved or not. This map pwns, plain and simple. DavidM may not consider it worthy of a place in 1.7, but I consider it a more than worthy addition to my DB map list.
Posted: 25-04-2003 05:00
by DavidM
A mapper who is not able to build his own stuff is just not a nice addition to our team...
Posted: 25-04-2003 10:34
by The Hermit
DavidM wrote:
it was about meshes
i make many tex by my own, but most top mappers have no clue bout that stuff
a mapper's job is to do the shapes, the brushes
So it's OK to be unable to make your own textures but not OK if you can't make static meshes!
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Sheer hypocrisy from the master yet again...
It is considerably easier to create your own texture than it is to make a static mesh. So how many 'top mappers' do you know that can make a static mesh but can't create a texture?
Some Questions:
If you so good at making textures, why did you 'steal' the skyscraper texture from Unreal Tournament?
Did you get permission to use the crowd chant, goal & pass cheers or did you record them yourself, and if so, did you get permission of every person cheering to use an audio recording of them as it is an invasion of privacy to make a recording of someone without their permission? (See copyright law) :p
Why would anyone want to join a team that has a leader that doesn't even follow his/it's own rules?
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Posted: 25-04-2003 11:28
by L33FY
Comon dave its a new good map, Its probably only you who gives a toss if its got pre-used static meshes or whatever ffs
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Posted: 25-04-2003 13:35
by The Hermit
DAVID M, you challenged us to find just ONE static mesh you didn't make in DB-Cube, well I've found one and it's used 480 times plus without it you would be seriously lacking most of the atmosphere that this type of map has.
What is it?
StaticMesh'SC-Intro_Meshes.CrowdSheets1' - THE CROWD!
So unless you made that for UT2003 either
1 - get off your high-horse, shut your gob and recognise mapping talent when you see it rather than slagging it off for some piss poor excuse because you can't get even close to it's quality
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or
2 - make your F**KING own then you come back with what is at the moment only your crappy hypocrisy.
I think that's pretty clear...
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Posted: 25-04-2003 14:03
by DavidM
ehm, I am talking about brushes and lighting mainly
that mappers dont make their own textures and sounds is normal, normally every company has their own people for these things.
and making textures is not easy as all, as you stated it....
look at all the DE and Epic packs...99% is garbage
should i really comment on the crowd mesh? its all about the texture thats on it, not about the oh so complex sheets which they are on...
i see, i am the only serious mapper here, they would all agree with me on that
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Posted: 25-04-2003 14:10
by gutterflower
im pretty sure my map is 100% custom textures and 100% custom static meshes
shame its not good, lol
Posted: 25-04-2003 15:43
by The_One
DavidM, will you ever admit you're wrong?
i can't help thinking that if you couldn't make static meshes but were a texture making demon, you would be complaining about custom textures instead.
Posted: 25-04-2003 15:45
by DavidM
uhm nope
brushes and lighting have always been the mappers job, rest is coming from special artists
it just would be too much for one person....
but stealing brushes...its just a contradiction...you cant call it mapping, its puzzling!
Posted: 25-04-2003 15:52
by Tonnberry
L33FY wrote:
Comon dave its a new good map, Its probably only you who gives a toss if its got pre-used static meshes or whatever ffs
It is not only him!
The Hermit wrote:
1 - get off your high-horse, shut your gob and recognise mapping talent when you see it rather than slagging it off for some piss poor excuse because you can't get even close to it's quality
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or
2 - make your F**KING own then you come back with what is at the moment only your crappy hypocrisy.
I think that's pretty clear...
I hope you know you are person #164236587246578346 saying that to david!
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