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Posted: 03-12-2003 19:09
by Inphidel
heres a new idea i've dubbed Moon Boots
basicly there is an area in the middle that is lower gravitys. there are boost pads which should only have enough power that with all 3 jumps to reach a littler farther then its destination as show with the lines. might be fun. I dunno how to do jump pads or anything. so if anyone wants to map it go for it. i got other stuff on the burner right now. but thought i'd post the idea whiles its in my head.
Posted: 03-12-2003 19:28
by Armagon
There would be a lot of ball resets with that particular idea, I'm not sure if many people would like it.
Posted: 03-12-2003 19:29
by DavidM
this one looks way too adventerous, there wont be any gameflow, i tell you
Posted: 03-12-2003 19:32
by Inphidel
Yeah I was thinking of maybe instead of falling to death there just be a lower level

tho i'm not sure if i'd want people to be able to run around under the higher ones.
Posted: 03-12-2003 19:34
by Armagon
Perhaps what you could do there, is to have a laser grid that the ball doesn't fall through, but the players do. So there is still the solid ground for the players but the ball doesn't reset a ridiculous number of times.
Posted: 03-12-2003 19:34
by DavidM
inphidel, that would be worse, falling down all the time would get damn annoying
i dont really see much potential in this layout, but feel free to try it, i just think the flow would suck
Posted: 03-12-2003 19:35
by Inphidel
hmmm that could work too. just hafta taste so its still possible to retreive the ball if it comes to rest on the grid. but with a bit of low gravity i doubt the ball will ever stop moving

good call guys.
Posted: 03-12-2003 19:36
by Armagon
I think I'm going to have to agree with DavidM on this one.
Posted: 03-12-2003 19:39
by Inphidel
::shrugs:: - i'm bound to make it. hopefully it'll atleast get a test drive, it'll be a learning experiance at the least for jump pads for me

- the other low grav idea i posted with the small hole sin the wall for goals idea is 60% complete. i'll post some screens later. i'm not sure how it'll work out but its pretty cool feeling.
Posted: 03-12-2003 19:42
by Inphidel
oh shwing! however.. this just gave me another idea someone else should try out

for a limboish looking dbw map losta floating islands in space?

Posted: 04-12-2003 02:06
by DavidM
no.....x_X
all this is not working with deathball
Posted: 13-12-2003 06:38
by Mentat
How about an arena that is an ellipse with goals like in DB-Hole placed at the...shoot, forget name now, the two points where any lines drawn from point to curve to point is always same length - anyway, the ball shot from one goal to the other in any direction will (if shot hard enough) go into the goal...
Could make for some hectic gameplay with long-shots enabled

Posted: 13-12-2003 06:39
by Mentat
remembered now, just seconds after last post:eek:
foci (singular focus)
Geometry...bad...
Posted: 13-12-2003 10:13
by Mayer.hun
The Y shape sounds interesting... it is a harder jounrey from your penatlty zone to the enemy goal if u want to go and get the ball from it's reset spot. I think a Map with normal goals (not like in DB-Hole) would be interesting, And it's worth a try.
Good Idea Mentat :p
Posted: 13-12-2003 23:24
by Mentat
Well, not so much a Y-shape as a squashed circle. Time to break out the mad Paint skills...
Anyway, the length from one of those dots to anywhere on the edge to the other dot (d1 + d2) is constant. Also, if you throw the ball from one point to the wall, no matter where you throw it, it will go toward the other goal (unless you bannana)
It should be pretty simple to make a test map - just have to find my math book that told me how to find the foci.