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Posted: 24-04-2003 17:31
by DavidM
like that big tree thats hanging over the map
Posted: 24-04-2003 18:03
by The Hermit
...that are static meshes in the standard UT2003 ArboreaHardware.usx file?
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The files that Epic included for people to use in there own maps?
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What's the problem with that?
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Posted: 24-04-2003 18:05
by DavidM
hey, they think commercially
everybody can substract a cube, add some meshes they made....there you got a map
we want mappers with skill, not thiefs
Posted: 24-04-2003 18:15
by The Hermit
What, as in DB-Cube?
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Several cubes (including the extra complex buildings...
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) and some inspired static meshes?
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Posted: 24-04-2003 18:35
by The_One
you are incredibly hypocritical in this area David.
Posted: 24-04-2003 18:36
by DavidM
just saying that stealing stuff is the lowest form of mapping
Posted: 24-04-2003 18:37
by The_One
stop doing it then you gimp.
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and how can you steal somthing that you've been given permission to use?
Posted: 24-04-2003 18:38
by DavidM
go ahead please
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Posted: 24-04-2003 18:42
by The_One
i hope you're just playing. :p
Posted: 24-04-2003 18:42
by DavidM
nope, go ahead and make sense
Posted: 24-04-2003 18:50
by The_One
you're losing it lol
i'll spell it out for you more simply if you want. you are guilty of doing the exact same thing you are accusing Feep! of.
Posted: 24-04-2003 18:50
by The Hermit
Here it is is terms even YOU can understand:
EPIC
GIVE PERMISSION FOR ANY TEXTURE, SOUND, STATIC MESHS, ETC. IN THE SUPPLIES FILES TO BE USED IN THE CREATION OF NEW MAPS.
If you are
given permission to use something, you
ARE NOT stealing it, therefore they are not thieves.
It DOES take skill to create a map as good as this, even if he has used 'some' pre-created parts.
All your doing is making it sound like sour grapes that this looks so much better than some of the official efforts. :p
Posted: 24-04-2003 18:52
by The_One
and that.
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Posted: 24-04-2003 18:55
by DavidM
i claim you dont find an epic/de mesh in my maps 0_o
i stole brushes back in 99 when i had no clue about vertex editing etc
hermit, as said....that's the commercial factor
its like command&conquer "mapping"
map looks decent but you didnt do anything
Posted: 24-04-2003 18:57
by The Hermit
So are all your textures your own?
I don't think so, so why have you stolen them and used them in your map?
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