DB-Dendrophile

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

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DavidM
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Post by DavidM »

like that big tree thats hanging over the map
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The Hermit
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Post by The Hermit »

...that are static meshes in the standard UT2003 ArboreaHardware.usx file? :rolleyes:
The files that Epic included for people to use in there own maps? :confused:
What's the problem with that? :mad:
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DavidM
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Post by DavidM »

hey, they think commercially
everybody can substract a cube, add some meshes they made....there you got a map

we want mappers with skill, not thiefs
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The Hermit
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Post by The Hermit »

What, as in DB-Cube? :rolleyes:
Several cubes (including the extra complex buildings... :D) and some inspired static meshes? ;)
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The_One
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Post by The_One »

you are incredibly hypocritical in this area David.
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DavidM
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Post by DavidM »

just saying that stealing stuff is the lowest form of mapping
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The_One
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Post by The_One »

stop doing it then you gimp. :/
and how can you steal somthing that you've been given permission to use?
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DavidM
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Post by DavidM »

go ahead please :)
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The_One
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Post by The_One »

i hope you're just playing. :p
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DavidM
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Post by DavidM »

nope, go ahead and make sense
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The_One
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Post by The_One »

you're losing it lol

i'll spell it out for you more simply if you want. you are guilty of doing the exact same thing you are accusing Feep! of.
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The Hermit
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Post by The Hermit »

Here it is is terms even YOU can understand:
EPIC GIVE PERMISSION FOR ANY TEXTURE, SOUND, STATIC MESHS, ETC. IN THE SUPPLIES FILES TO BE USED IN THE CREATION OF NEW MAPS.

If you are given permission to use something, you ARE NOT stealing it, therefore they are not thieves.

It DOES take skill to create a map as good as this, even if he has used 'some' pre-created parts. :rolleyes:

All your doing is making it sound like sour grapes that this looks so much better than some of the official efforts. :p
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The_One
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Post by The_One »

and that. :D
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DavidM
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Post by DavidM »

i claim you dont find an epic/de mesh in my maps 0_o

i stole brushes back in 99 when i had no clue about vertex editing etc

hermit, as said....that's the commercial factor
its like command&conquer "mapping"
map looks decent but you didnt do anything
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The Hermit
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Post by The Hermit »

So are all your textures your own?

I don't think so, so why have you stolen them and used them in your map? :rolleyes:
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