2.1e release

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

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The_One
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Post by The_One »

512mb
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-plær-
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Post by -plær- »

i've continually had to drop gfx settings down with each version of db for 2k4 to get playable framerate on 10-player Cube.

I'm currently on 30-40fps with 2.1e
-1024x768, low texture detail, not many gfx options enabled
-rad 9800pro, athlon2400+, 1.5gb ddr333

regular ut2k4 runs smoothly at 100fps+
(edit: and 65fps with everything at full detail, aka holy-shit mode)

from what i can tell, it seems like the code just needs a shitload of optimisation. maybe that should be the new number2 priority (bugfixes take no.1 of course)
Last edited by -plær- on 06-09-2004 23:45, edited 1 time in total.
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Holy_Surfing
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Post by Holy_Surfing »

(CPU) Intel Pentium 4, 2000MHz
(RAM) 512MB
(GFX) NVIDIA GeForce4 Ti 4600
(Display) 1024x768/32bit/72Hz
(OS) Windows XP Professional, Service Pack 1 (5.1 - 2600)
(HDDs) 186.3G Total

UT2k4 settings: Minimum everything.

Average FPS in DeathBall 2.0 = 90~120
Average FPS in DeathBall 2.1x = 30~60
Last edited by Holy_Surfing on 06-09-2004 23:51, edited 1 time in total.
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The_One
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Post by The_One »

DavidM wrote: define this "pause"


I think everything's been said here. Not the best of thread titles so you may not have related it to the pausing.
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Imaginos
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Post by Imaginos »

On three different servers I've observed a wierd rythmic pausing every 3 seconds. I wonder if it's my client, but others see it too.
Ashleh
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Post by Ashleh »

everyone has all diffrent problems :| lag = pause in game the it comes back to realtime? defo had that today
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DavidM
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Post by DavidM »

yeah ffs!
for some it got a lot better, for others even worse. for some (me eg.) nothing changed at all
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DavidM
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Post by DavidM »

Does anyone have these problems in 2.1 (no letter)?

imaginos, holy, the one...?
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fro
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Post by fro »

no problems to report here, other than one that im putting down to lag when attacking the person who has the ball, the hit didnt seem to register.. but its only happened once on a laggy server
Ashleh
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Post by Ashleh »

definetly not as much as this now for me, not at all in comparrison tbh... 2.1 ran smoother... but thats not to say.... actually 2.1c ran smooth.. from 2.1d + it went :(


dont forget volley power :)
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DavidM
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Post by DavidM »

so fro nothing really since this was just once and laggy?

ashley, the volley change exists just in your imagination
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Onge
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Post by Onge »

DavidM wrote: Does anyone have these problems in 2.1 (no letter)?


Yes - like I've said a few times before. Once a second the framerate drops for a millisecond, but it is enough to make the game lose it's smoothness. It's not a new problem - but it does seem to be a lot worse than before.
Ashleh
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Post by Ashleh »

i mean if you go back a few version dont forget to increase the volley power like you did.... i know the volley power aint be touched from 2.1c - 2.1e
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Holy_Surfing
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Post by Holy_Surfing »

The random pauses/warps/however you wanna call it appeared with 2.1e, just like the nice little crosshair bug.

But overall the smoothness is decreasing with every 2.1 version.

Last match i played i kept looking at the F6 info. No packet loss and ping ~100 as usual, but it felt like i was playing with 25% and 120ms. And trust me, i can tell the difference
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DavidM
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Post by DavidM »

Onge, sure it aint adware running in the background fucking it up for you? I mean, Matt and I had that once.....plz check
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