1 thing that i just cant get used to is when i catch the ball, a lot of the time i cannot tell that i have caught it, and i just spill it out and give away posession. It needs to be made more obvious like having a light sparkle or something so that u can be sure that u have caught the ball. I noticed this only when i tried a jump volley and missed, i had no idea where the ball was until i hit fire and it popped out
so many ppl complain about shooting.... i think its really weird if i attack in pubs i always shoot and only try a volley or volley set up when i got a really good chance at doing it right. i think esp with the curving, shooting does not need powering up further.
a) you have that small button ontop of the gun that pops out when you have the ball
b) you have an icon on your hud indicating that you have the ball
c) you get a passlock when pointing at a teammember
d) when using smallweapons the gun changes it's position slightly
e) pickup sound
f) a "Name got the ball" when you intercept an opponent's pass (it's still in i think)
how many more signes you want that you have the ball? oO
problem is people are used to the weapon changing, now that's gone and they have to get used to new things...this won't happen over night, will take a week, then its fine
g) Use logical thinking to c when the ball moves towards u and disappears in ur face (now isnt that hard )
h) Watch the vicinity radar O_o it's my fwiend ^_^
Last edited by MeSSiaH{FCU} on 22-06-2003 16:20, edited 1 time in total.
Stop saying we'll adapt to picking up the ball without indication of it except the little green button (which btw takes time to pop up) and the little ball icon in the bottom of the screen just because you're too lazy to do it in a smarter way.
Have the yellow halo-thing from the ball be around the ball which is actually in the gun... ever thought of letting ppl see that the ball actually is in the gun?
Sure we'll learn to look at the little icon in the bottom of the screen, but you gotta be perfectionistic about stuff like this - make it as good as possible.
And still I'ld like to see way more animation of the gun, there's hardly any kick-back when boosting, just that stuff popping out - it doesn't look realistic!
I'm trying hard to get use to when you have the ball, but I still feel it isn't always obvious enough. How about we only hear any click noise at all when we catch the ball? At the moment I still feel I've caught the ball when I haven't and the person behind has. There's just not enough the differentiate between who has the ball...
yea, davidm's argument is that there are 2 catch sounds.
one you hear when anyone catches the ball, and one you only hear when you do.
Except i think he got mixed up on which is which so the major sound is the one you hear for everyone and the pissy little sound that you can hardly hear over the crowd in cube is the one that tells you that you got the ball :\