Hm..I personally definitely don't want to wear sporty stuff -.-
Make it something like the tony hawk thing if u must..but it doznt have to be too complicated imo..not too many options.
My suggestion:
Like in the old menu (before the option was deleted..it never had any effect btw), choose ur class: attacker, keeper, sweeper. --> This will effect your model
Choose your gender --> male, female, davidm
Choose pants --> Just 4 or something..sporty, kinky, alternative, naked (adam n eve's style leaf, or mini pin up-picture)
Choose shirt --> for example naked, football-tee, hoody down alternative thingymajiggy whatever..don't really know or mind..as long as it's fun and has something for every1 (in big lines)
Choose shoes (yeh i know it's a weird order for clothes -.- I'm making this up as I go) --> sporty puma crap (altho puma wud definitely try to claim some money if the winner of the 1,000,000 prize thingymajiggy big-company epic's big contest thingymajiggy used THEIR shoe in the mod), leet skate shoes, bare-footed..whatever really O_o
Face --> dunno bout this one, could be general faces, or maybe even pictures of the mod team, or daring and semi-famous db players (after all..the community is quite small and we all know the good players)
Skin colour tone --> black, hispanic, green, whatever..maybe a custom colour thingy could be implemented
Custom name and number on shirt (shud be shortname and chosen number, 2 digits always)
(Facial) Hair --> Spiky (use my picture as an example
), mullet/bald, tidy stuff, long hair, whatever...bearded, goatee, etc. etc.
Besides that, I suggest minor things like (as suggested before) keeper gets a mask (like in ice hockey) n stuff like that..maybe make keeper fatter, defenders really strong and big/beefy/bulky (but not fat) and attackers looking generally thin and having a fast look to them..maybe even animation-wise (altho we're not that far yet so nevermind that suggestion).
Hmm maybe that *does* sound a bit complex and stuff..but simplify it a bit
Most important thing to me is that you can see difference in keeper/attacker/defender (as chosen in menu..of course attackers can play with a defender model, it doznt change physics or anything..same speed..same hitbox (cept for keeper-related stuff) etc..), all in all..not too many options plz
hmm just some random rambling suggestions..altho please read them and maybe try implementing them or summit