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Posted: 08-12-2003 20:50
by Mayer.hun
Yes, the shot shows what i ment... crowd too big...

Try looking up their preferences and pick a lower number for their drawscale.

Posted: 08-12-2003 21:12
by =(ACE)=Nolan
hmm, sure its no problem to make them smaller,
but i think they would fit to the tent scale.

i´m checking on them, maybe 3/4 of the current size fits better.

Posted: 08-12-2003 21:54
by Mayer.hun
Well it's your decission... but I think there are much more ppl in a circus tent then in thisone... i would suggest 1/2 of the current size... but u have to put more ppl in the map then.

Posted: 09-12-2003 18:51
by =(ACE)=Nolan
k,
there are now more smaller peoples in it, and they fit, i think.
ambient sounds have also been added, but i nearly shot my map,
trying to add orcestra sound which are played like in db-icedemon.

good to save often, early and under different names :).

screenshots have been updated.

Posted: 10-12-2003 19:06
by =(ACE)=Nolan
i´m making a creative call:

please write me some suggestions what should be placed in the arena area.
and if you got a pic of it, add it please!

or if you wanna become a co author and help with that map,
tell me and i send you the last version of the map.

thx
Nolan

Posted: 11-12-2003 15:10
by ACE-ICH
ahahahahhaha
das interresiert niemanden
:)))))))))))))))))))))))))))))))))))))))))))))))))))))))

Posted: 11-12-2003 19:30
by =(ACE)=Nolan
glaub ich auch...*schnüff*

Posted: 11-12-2003 19:38
by Mayer.hun
Ich habe auch interesse... aber nicht als Co-Author, weil ich habe keine zeit, und ich muß meine mappe auch vorbereiten usw...

Du muß dein Map allein vertigstellen...

/tschuld für schlechte deutsch/

Posted: 12-12-2003 11:34
by ACE-ICH
its ok my english is not better :)

Posted: 12-12-2003 21:25
by =(ACE)=Nolan
i´ve just found something incredible out,
the warfare weapons are affecting my arena terrain.
so if i shoot at the ground there is a hole in my terrain.

Heres a sketch:

TerrainGraph

Posted: 12-12-2003 21:55
by Mayer.hun
Well, make it if its possible... but it will make FPS fall like a bird that's got shot while fliing... imho... vis-a-vi...ergo...

Posted: 13-12-2003 03:23
by Armagon
That was already possible. It works in instant action, but it doesn't work on-line.

Posted: 13-12-2003 06:35
by Mentat
*grumble*

Gameplay of this map should be almost identical to map I'm making...

*grumble*

Oh well, the circular arena should put a new twist on things.

Posted: 13-12-2003 14:21
by =(ACE)=Nolan
@mentat:

i´m making a dbw map in the first attempt,
and i dont kow if i ever get it finished. :(

i´m a little bit stuck.

Posted: 13-12-2003 18:48
by Messy
PokeTerrain was added a few patches ago methinx..doznt work

It's a shame :(
Maybe it will in ut2004, but for now your terrains will remain static