DB-Zodiac

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

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Messy
Posts: 6334
Joined: 01-10-2003 14:37

Post by Messy »

highlight me and i'll come there for sure :p (well maybe not..but there's a chance -.-)
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Inphidel
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Joined: 13-03-2003 21:28
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Post by Inphidel »

I had fun, only problems i thought was as keeper i found a habbit of dodging right outa the map :)

their should be some kinda ceiling to keep fast play going so in low grav everyones not waiting like 30 seconds for the ball to find its way back down :)

and maybe make the falling to your death thing happen a little faster (or just make the walls kill you! which would be fun shit ;) boost players to death! muaheHAh

please have monkeybone make a little bit larger medium sizd map with these changes kthnx! :)
YoYo789
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Post by YoYo789 »

Inphidel wrote: I had fun, only problems i thought was as keeper i found a habbit of dodging right outa the map :)
Yeah, there should probably be a solid wall behind the goals, I mean its not likely that people are going to fall behind there unless by accident.
Originally posted by Inphidel
their should be some kinda ceiling to keep fast play going so in low grav everyones not waiting like 30 seconds for the ball to find its way back down :)
Heh while the ball is falling you can always have hammer wars to try and gain a player number advantage.
Originally posted by Inphidel
and maybe make the falling to your death thing happen a little faster (or just make the walls kill you! which would be fun shit ;) boost players to death! muaheHAh
I think the long fall is great. You can knock enemy players off and gain a temporary advantage.
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Inphidel
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Post by Inphidel »

yeah i guess your right, i waas keeper both times we played so it was a long fall of thinking 'oh shit someones gonna score now! :)
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Armagon
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Post by Armagon »

Actually, the only reason the fall is so damn long, is because of the bug in the pain-causing volume. Drop down with the ball, and you'll see just how soon you are meant to kark it.
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Messy
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Post by Messy »

Yup, u'll get depressurized, but the longer fall is better.

I've had lots (but never enough) 1on1s with leef on there now :p (ok maybe 5 -.-) and the long fall = teh win.

If u boost some1 out and he can't jump back in, and u do all that while keeping him from scoring and attempting to score urself (AND fiddling with the gravity ^_____^ teeheeee kthx whorage), then u deserve the advantage (= goal).
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