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Posted: 13-06-2003 22:53
by Diab
go on then jr lol

Posted: 13-06-2003 23:08
by DavidM
downgrade to 1.6...........gone \o/

Posted: 15-06-2003 01:19
by PsychoMike
I'm confused... I thought the bug was from 1.6 that was causing the crash?

I run two 1.6 Deathball Servers in Linux, and they ALWAYS seg fault after a few hours of gameplay. My CTF server never segfaults. I figured this was the bug they're fixing in 1.7?

Posted: 15-06-2003 11:12
by ZyCho
I thought so too.....i dont like that it's even worse in 1.7
Maybe rewriting it would be the best option