Everything about Death Ball.
Moderators: Jay2k1 , DavidM , The_One
Messy
Posts: 6334 Joined: 01-10-2003 14:37
Post
by Messy » 15-11-2004 19:03
Top picture:
Hmmz..I am now Immoral?
Great..thanks, I knew that but err..what does that have to do with me being teh leet winnar of League 1?
Middle picture:
Nice prize..what's with the flag?
Bottom picture:
Bonus characters? .o/
Anything planned? ;p
Mongeh
Posts: 126 Joined: 30-10-2003 16:15
Post
by Mongeh » 15-11-2004 19:12
every time i have a match on db-echo i get to the player assignment bit (auto, roam etc..(should these be changed to something more DB??)) erm and i click ok and then it takes me to main menu, i go back and same thing. The map screen bit on the upcoming matches (background of Messy's second picture above) where it shows shot of the map is blank.. im thinking this could quite possibly be just me
DavidM
Posts: 6795 Joined: 08-03-2003 20:35
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Post
by DavidM » 15-11-2004 19:15
thats right, something is wrong with echo.......hm!
XiD
Posts: 88 Joined: 09-07-2004 10:09
Contact:
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by XiD » 15-11-2004 19:17
adds cheats.
xD
Esorcismo
Banned
Posts: 195 Joined: 03-09-2003 02:32
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by Esorcismo » 15-11-2004 19:36
A Deathball Immoral... planned?
Oh, and might be cool too to insert next to the goal differential in parentheses or brackets the goals for and goals against that led to this differential...
R3L!K
Posts: 1274 Joined: 09-03-2003 01:03
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by R3L!K » 15-11-2004 19:36
Esorcismo wrote:
Could it be possible to just assign positions in the beginning and dynamically change strategies like in a hockey game... like pull the keeper for the extra attacker, throw all 4 guys on offense, play conservative... and then styles of offense too? Sounds a lot easier than talking to each bot individually.
V = THE FLYING "V"!
gg Devils pwnt Ducks in 2003
WE WIN!
:p
Mongeh
Posts: 126 Joined: 30-10-2003 16:15
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by Mongeh » 15-11-2004 19:49
bots still have weapon preferences... not needed or maybe TV are tryin to tell us somin
Messy
Posts: 6334 Joined: 01-10-2003 14:37
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by Messy » 15-11-2004 19:54
*cough*
Already pointed that out.
(do I get a cookie?)
Rino
Senior Member
Posts: 329 Joined: 28-10-2003 06:12
Post
by Rino » 15-11-2004 20:45
UT2004 Build UT2004_Patch_[2004-07-27_14.28]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2076 MHz with 1023MB RAM
Video: RADEON 9700 PRO (6483)
Assertion failed: FindEntry(packageName) < 0 [File:.\UnManifest.cpp] [Line: 11]
History: CheckPackageLoaded <- AGameInfo::execCreateDataObject <- UObject::ProcessEvent <- (DB_UT2K4SP_Main Package.DB_UT2K4SP_Main, Function DeathballSP.DB_UT2K4SP_Main.btnPlayOnClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
When i click on create on singleplayer mode
Messy
Posts: 6334 Joined: 01-10-2003 14:37
Post
by Messy » 15-11-2004 21:14
Needs more ini deleting before (re)install tbh
DavidM
Posts: 6795 Joined: 08-03-2003 20:35
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by DavidM » 15-11-2004 22:21
ok thanks, i'll make sure matt fixes that
Messy
Posts: 6334 Joined: 01-10-2003 14:37
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by Messy » 15-11-2004 22:58
What happens if you leave a player injured? o_O
He can't play?
l0afz
Posts: 601 Joined: 22-06-2004 18:12
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by l0afz » 15-11-2004 23:13
lol
I think immoral is meant to be immortal
DavidM
Posts: 6795 Joined: 08-03-2003 20:35
Contact:
Post
by DavidM » 15-11-2004 23:51
"- Also in player stats, we only see the players that have played match with us (we should see all league players)"
there are no stats for them. we have a primitive code to let the CPU matches play x_X