Posted: 14-11-2004 02:24
erm so.. um.. who is gonna have the heart to say it?
..
the models.. look a bit.. off.. not sure what it is.. maybe boots?:)
..
the models.. look a bit.. off.. not sure what it is.. maybe boots?:)
Code: Select all
UT2004 Build UT2004_Patch_[2004-06-11_16.51]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1001 MHz with 511MB RAM
Video: RADEON 9800 PRO (Omega 2.5.58) (6458)
Assertion failed: FindEntry(packageName) < 0 [File:.\UnManifest.cpp] [Line: 11]
History: CheckPackageLoaded <- AGameInfo::execCreateDataObject <- UObject::ProcessEvent <- (DB_UT2K4SP_Main Package.DB_UT2K4SP_Main, Function DeathballSP.DB_UT2K4SP_Main.btnPlayOnClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free