Performance problem?
Moderators: Jay2k1, DavidM, The_One
That's what I'm saying, yes. 6 people is playable, 10 and it runs like crap. Never used to.
(I could stick an x800 xt in there if you think it would help determine the problem, not sure my PSU would like it though so only if it would REALLY help.)
edit: i'd prefer it if someone else experianceing the problem would post their results though, I don't really want to put it in. >.<
(I could stick an x800 xt in there if you think it would help determine the problem, not sure my PSU would like it though so only if it would REALLY help.)
edit: i'd prefer it if someone else experianceing the problem would post their results though, I don't really want to put it in. >.<
Last edited by The_One on 04-09-2004 21:47, edited 1 time in total.
Well I just downloaded the Tribes Vengence beta at 60KB a sec.
I ping around 30 - 40 on gameservers servers, 80 - 100 on BuD (USA) servers and 15 - 20 on jolt servers.
I ping around 30 - 40 on gameservers servers, 80 - 100 on BuD (USA) servers and 15 - 20 on jolt servers.
Last edited by The_One on 04-09-2004 21:52, edited 1 time in total.
System spec:
AMD Athlon XP1800+ (1.54ghz)
512 DDRRam
Ati 9600pro
0.5 mbit internet connection (60k/sec down, 30k/sec up)
Screen res: 1024x768
All settings normal
All boxes checked
Static netspeed: 8000
Map: DB-Cube
Results:
Offline:
0 bots: ~70 fps
1 bot: ~65 fps
Online alone: ~70fps
Edit:
Online w/ players is totally dependent on server lag and player count so I don't think meaningful comparisons can be made. But there is at least a 20-35 fps drop.
But I was on a full Fo server last night (about 108 ping) and it was still playable. We didn't play on Cube though so an fps comparision is pointless.
The above settings are just test settings. I normally play on lowest world detail to keep as close to the 90fps cap as possible in all conditions.
AMD Athlon XP1800+ (1.54ghz)
512 DDRRam
Ati 9600pro
0.5 mbit internet connection (60k/sec down, 30k/sec up)
Screen res: 1024x768
All settings normal
All boxes checked
Static netspeed: 8000
Map: DB-Cube
Results:
Offline:
0 bots: ~70 fps
1 bot: ~65 fps
Online alone: ~70fps
Edit:
Online w/ players is totally dependent on server lag and player count so I don't think meaningful comparisons can be made. But there is at least a 20-35 fps drop.
But I was on a full Fo server last night (about 108 ping) and it was still playable. We didn't play on Cube though so an fps comparision is pointless.
The above settings are just test settings. I normally play on lowest world detail to keep as close to the 90fps cap as possible in all conditions.
Last edited by R3L!K on 05-09-2004 14:09, edited 1 time in total.