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Posted: 24-05-2004 23:42
by n00bs_own_Madogg
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good reason being ?

Posted: 25-05-2004 00:13
by The_One
Remove it from the list on the gameservers noob server then. I wouldn't have asked otherwise.
Posted: 25-05-2004 01:37
by FeEdiKo
ah i nearly forgot:
i get fraghouse invasion servers instead of db server in the server browser -_-
Posted: 25-05-2004 01:39
by n00bs_own_Madogg
"Remove it from the list on the gameservers noob server then. I wouldn't have asked otherwise."
Yes

Posted: 25-05-2004 01:49
by Twigstir
lots of funny hammer bugs.
Hammer delay at times is very long.
Ball releases for unknow reasons.
I hit the ball without touching a key (twice in a row with nobody near me and a few seconds since a last did any thing but chase after a loose ball)
There seems to be some laggy net code issues. Sometime things a fine. Other times, visuals and play are choppy/skippy. This is true at the same settings I use for deathball UT2k3. I was on a pro server.
Posted: 25-05-2004 01:55
by FeEdiKo
got damaged with 40hp once after i shot the ball out of the field -_-
Posted: 25-05-2004 02:07
by The_One
That was due to your proximity to the ball spawn. It's supposed to do that afaik.
Any closer and you die.
Posted: 25-05-2004 02:54
by Armagon
DavidM I have sent you an email with details and a demo attached showing a strange bug I get in DB-Smallcube.
Posted: 25-05-2004 09:48
by DavidM
can't get it to run
edited posts aboved and added "FIXED" etc to the buglists
Re: 2.0 Beta #3 Bugs
Posted: 25-05-2004 10:06
by Onge
FEATURE - You still die if you're standing on the center spot when the ball resets.
It's a feature?

Oh, OK then...
Posted: 25-05-2004 13:06
by Scotteh
is there a reason why the spawns next to the ball in smallcube are backwards?
Posted: 25-05-2004 13:31
by Onge
FIXED - End game replays skip count still doesn't work.
- When a corspe disappears (into the green dust) the player's boots stay as normal (should go green like the rest of the player model).
FIXED - New shootbug - Go to volley...Catch it instead. It waits 1-2 sec, then spits the ball out in front of you...Extremely annoying!
Posted: 25-05-2004 13:33
by The_One
Scotteh wrote:
is there a reason why the spawns next to the ball in smallcube are backwards?
DavidM likes own goals.
Posted: 25-05-2004 15:00
by n00bs_own_Madogg
"- New shootbug - Go to volley...Catch it instead. It waits 1-2 sec, then spits the ball out in front of you...Extremely annoying!"
aaaaahhhhh finally some one explained it better than I

definately fix that annoying thing, cuz I do it more than 50% of the time cuz my volleying SUXX
Posted: 25-05-2004 15:04
by makush
Tip: hold secondary fire while volleying..