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Posted: 07-05-2004 01:56
by InSaNe`
I have a GF3 200 and still get that problem
I also saw something very... VERY weird a month ago..
It was a floating picture of some hairy holding an ice cream cone of some sort...
Weird stuff x_X
Posted: 07-05-2004 03:41
by Inphidel
I encountered this problems when putting banners up. i found the easy way to fix it was not to put the banner against the wall and rather put a solid block in the wall or a subtract in the wall. it only bugged out like that previously tho when i was far away
but making signs outa solid full blocks seemed to work ::shrugs::
Posted: 25-05-2004 13:50
by Morning*Star
32Bit colours.
Posted: 25-05-2004 14:44
by The_One
You're not suggesting they're all running in 16bit are you? I find that highly unlikely.
Posted: 25-05-2004 14:47
by Onge
Unlikely it is too, as I use 32bit.
Posted: 25-05-2004 17:00
by Morning*Star
ah okay, just i was getting some gfx glitches in 16bit which went away with 32.
Posted: 25-05-2004 21:16
by SkaTallica
mmmm z-buffer fighting.. does changing renderer fix it?... and doesn't usestencil have something to do w/ these problems? :-/ thot i read something similar about this b4 that had a solution involving turning that on.
Posted: 26-05-2004 00:49
by The_One
Surely stencil is just to do with shadows?