1.9 Bug List

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

Sqleaf
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Post by Sqleaf »

Sycophant wrote: Oh, and 'those' sounds sometimes play when no-one intercepts. I've seen it where someone goes to volley a pass away and the sound plays even though they didn't connect!


Im not entirly sure, but I think thats to do with the player volume. DavidM may have got the sound to play when the ball makes contact with the player volume. And even thow the ball enters the player volume it dosn't mean that they have caught the ball.

I could be way off, but I'd imaging it works something like that... or at least thats how I'd do it.

Small adjustment should fix that no problem.
CurvE
Posts: 263
Joined: 24-04-2003 03:09

Post by CurvE »

Not sure if its been mentioned in this thread (Im a lazy git... i know)

[/bug]But, If you havnt noticed... the "Hover volley" aka "3 jump pass" is ment to be taken out... BUT, evidently... it hasnt[bug]
[V3]Cajubski
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Post by [V3]Cajubski »

hover volley is like a broomstick, not 3 jump volley :noob: :lol:
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DiStUrbeD
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Post by DiStUrbeD »

a lotta times on replays it keeps spamming

"name" has entered the game

and it keeps spamming everybody's name until the replay is over
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f1end
Posts: 1111
Joined: 10-03-2003 10:51

Post by f1end »

Bounce-volley STILL not fixed...every now and then it bounces off at ludicrous speed, and makes me look like a l34rn0r
Ars3h
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Post by Ars3h »

:O
Savwa
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Post by Savwa »

I don't have the intermittent pausing while waiting for the clix any more. Was this fixed somehow and not noted.
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DavidM
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Post by DavidM »

no, i still have it
dunno what this is

it's always intermitting when the game is spamming the "waiting for other players" msg
i remember months ago I didn't have it, but then suddenly.... no clue
some have it, some dont
Fallen
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Post by Fallen »

blame epic!
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The_One
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Post by The_One »

I'm pretty sure it's not a deathball problem.
Savwa
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Post by Savwa »

This intermittent pauses:

Those that have it, are you having the same ballooning of the log file issues others are having?

The writting of the log file may have something to do with this, seems that it stopped for me when I marked it read-only so the game wouldnt create it any further.
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Inphidel
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Post by Inphidel »

how about pain causing volumes, is that a DB or Unreal Problem now? It takes atleast a full second of walking around in a room filled with a pain volume set to gib you before it happens.

i need instant gradification! :)
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DiStUrbeD
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Post by DiStUrbeD »

DavidM wrote: no, i still have it
dunno what this is

it's always intermitting when the game is spamming the "waiting for other players" msg
i remember months ago I didn't have it, but then suddenly.... no clue
some have it, some dont


i only get that when i play db

when i play ctf or anything else, its fine.

?
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Onge
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Joined: 17-04-2003 13:18

Post by Onge »

There are STILL keeper spawn bugs on some maps - noticably IceDemon and LegoFan...Seems to only affect the blue team...
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Messy
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Post by Messy »

IceDemon I know doesn't have a blue keeper spawn point (really annoying and confusing in pubs).

Also, a lot of maps have out-field players spawn in the pbox, making them keep if they were last round (even tho they don't spawn like one, but they have the physics and yellow suit thingy), which causes confusion and missed (easy) saves because of the inability to dodge, paired with the assumption one can.
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