GibBall 2 Released

Everything about Death Ball.

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Catalyst88
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GibBall 2 Released

Post by Catalyst88 »

Well, you all voted for me to bring back GB, so I did ;).

GibBall 2 Release 2.0 Full - mirror provided by plaer{FCU}
GibBall 2 Release 2.0 Full - mirror provided by [D@MN]Heretic

For those new to the game, GibBall is basically DB but much more vicious, you die when you catch the ball or when your opponents score. So you must volley. Your only protection is the altfire shield, which stops the ball and helps control.

For people who've played GB before, it's pretty much the same but I altered the shield altfire to push the ball in front of you so you shouldn't be running into the ball that way any more, and a delay time has been added if you suicide to prevent lamers getting back on defence quickly :)

So, err, there you have it ;). Anybody who wishes to setup an alternative mirror for the files please do so and post it below. Anybody who REALLY wants to help out, GB could do with a public server, so in case anyone's interested in running one please tell me, since GB has never had a dedicated pub server up and it would be nice to see one :).

HAPPY GIBBING! And also feel free to hang around in #gibball @ Quakenet IRC

Full Changelog (taken from readme):

- Made GB work with DB 1.8 (completely rewrote most of the code)
- Altfire suicide respawn delay time to prevent defenders quickly getting back unfairly (4 second delay time), this doesn't count if you altfire gib during the goal celebration
- Altfire shield now pushes the ball out in front of you if you're moving towards it
- DB-OldSmallCube (DB v1.2) and DB-OldCube (DB v1.1) updated with better startspot positions and post clang sounds (now DB-OldSmallCube2 and DB-OldCube2 respectively)
- New death/volley scoring messages
- Volley latency at half DB times (0.3 seconds for normal people, 0.28 for the keeper)
- Base volley speed is the same in both halves of the pitch and off the ground, for both teams
- Used old shieldgun model (fits better with the altfire shield)
Last edited by Catalyst88 on 11-09-2003 19:03, edited 1 time in total.
Fooman
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Post by Fooman »

wuut \o/
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[D@MN]HERRY
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Post by [D@MN]HERRY »

wub ya cata :D

im working on the site now ;)
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MaKa^^
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Post by MaKa^^ »

Cata: GJ \o/

/me hugs GB and Cata :D
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-plær-
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Post by -plær- »

woo...
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-plær-
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Post by -plær- »

...hoo !
:spammer:
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L33FY
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Post by L33FY »

\o/
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[D@MN]HERRY
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Post by [D@MN]HERRY »

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The_One
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Post by The_One »

At last the wait is over.
Thank you.
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UnrealKrake
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Post by UnrealKrake »

That's the way we like it THX

Let the gibbing begin!
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JODECI
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Post by JODECI »

Only server running when i tried gave me a 150+ ping which made it a bit hard to play, hopefully be more up soon, overall this mod is great fun.
Golde[nG]un

Post by Golde[nG]un »

idd jodeci :) well done cata
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Catalyst88
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Post by Catalyst88 »

JODECI wrote: Only server running when i tried gave me a 150+ ping which made it a bit hard to play, hopefully be more up soon, overall this mod is great fun.


If only... no-one seems to want to run a server. If you know anyone who might please poke them into doing so o_O. GB1 never got any dedicated servers despite it's popularity... :confused: :devil:
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The_One
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Post by The_One »

The only times I played GB1 online was when it was voted for with mapvote.
_Axon_
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Post by _Axon_ »

i have never played this i will download
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