am i right in saying that to curve the ball you use the wheel mouse button, up for one way, and down for the other?
are there any tips for actually getting a good curve on the ball when shooting. cos i find it awkward to 'spin' the wheel while trying to run, aim, and shoot etc. instead of having to roll the wheel, wouldnt it be easier to haev like a spererate button to press?, eg, Q for left and E for right? rather than having to continously roll teh wheel
curve...
Moderators: Jay2k1, DavidM, The_One
There are only three types of shot: Curve left, curve right, and straight. Straight shot -> When you charge up without pressing the next/prev weapon buttons/mousewheel.
Curve left -> When the prevWeapon button is pressed once or the mousewheel goes down one click during chargeup.
Curve right -> When the nextWeapon button is pressed once or the mousewheel goes up one click during chargeup.
You have no control over the amount of curve, and no control after the ball is released.
Curve left -> When the prevWeapon button is pressed once or the mousewheel goes down one click during chargeup.
Curve right -> When the nextWeapon button is pressed once or the mousewheel goes up one click during chargeup.
You have no control over the amount of curve, and no control after the ball is released.
- MeSSiaH{FCU}
- Posts: 657
- Joined: 28-03-2003 20:44
- Contact:
O_o he sounds stupid
Neway...meh, just
And possibly add stuff behind it (by adding | (<-- a pipe) and then the command)
I spam "<---- Lobbing Left Banana" in Teamsay everytime i press the Q button :p
I find using those buttons way easier. I guess u shud just try and c what suits u best.
Neway...meh, just
Code: Select all
set input q PrevWeapon
set input e NextWeapon
I spam "<---- Lobbing Left Banana" in Teamsay everytime i press the Q button :p
I find using those buttons way easier. I guess u shud just try and c what suits u best.