ehh how about having a "magic player" to balance teams, so if one team has 1 more person than the other, that person becomes the magic player, they get a magic player icon and flash a certain colour to everyone else, like the goalie or something.
if a blue person passes to this player he locks onto blues players, to pass to them. if i red player passes to him vice versa..
just throwing up ideas. probably wouldnt work because of cheaters and newbs
the idea is that the magic player can play for both teams, to make things even. If a red player passes to him his gun locks onto red players. so he is temporarily on red team. if a blue player passes to him same deal
that would be a mess, wouldnt work
lots of missunderstandings, the magic player wouldnt know what to do, very confusing
you do a fault pass, but then the enemy player you passed to turns into a friend
that means he couldnt play defense though... if he blocked a shot, it would register as a pass and he'd become an offensive player... i'd need some serious tweaking.
ya, like a players have to be an even number (2, 4, 6, etc...) and if they arnt the next player on the team with more players to die cant respawn untill the number is even again. Just a thought.
or last 2 joined users (on that team) spawn after each other like a rally. so teams are 4-5 and on the 5 player team one person is always spec untill someone dies, and then the specced spawns and the dead player has to wait for someone else to die.
i like the extra player gets switched to the losing team (for pubs only of course), it always seemed like the team that was winning would always get the extra player which sucked
It is annoying....b4 1.5 uneven teams weren't as much of a problem...a good player could still beat 2 n00bs easily...now, as soon as the nubers are uneven, thegame becomes biased.