Penalty for Shooting Ball Out Of Play?
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- Member
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- Joined: 09-03-2003 22:22
Penalty for Shooting Ball Out Of Play?
It's a pretty common tactic to volley/shoot the ball out of play when things are getting hairy in your own end. This is illegal in most sports, and there are rules about it. It would be interesting to do it in DB. Maybe have two spots on the left and right about midway from your goal to midfield. Like faceoff circles in hockey. If your team shoots the ball out of play in your end, the ball respawns on either one of these spots instead of midfield. The left or right spot would be determined by which side of the field the ball left play on.
Theoretically this would give the attackers more of an advantage than having the ball spawn midfield, though sometimes it may work to the defenders advantage.
I think this could add an interesting nuance to play, and it would encourage the D to pass out instead of firing it out of play.
Thoughts?
Theoretically this would give the attackers more of an advantage than having the ball spawn midfield, though sometimes it may work to the defenders advantage.
I think this could add an interesting nuance to play, and it would encourage the D to pass out instead of firing it out of play.
Thoughts?
i know this may seem strange to some ppl, but there are servers for public use, called pubs... and there are competitions for 2v2 and 3v3... (also, there are small maps, like smallcube)
in all these situations it is reasonable for a keeper to be playing mixed keeper and defence.
say the keeper is 5m behind halfway, and the ball is reset. the keeper is alone and has to run/sprint back, the enemy team (who reset it) are together and boost themselves back past the keeperfor an easy goal.
i suggest that the ball should go to the keeper, or else to the last keeper (if there is no keeper currently) as long as that person is in their own half, or else to a random person in their own half, or else to the center.
in all these situations it is reasonable for a keeper to be playing mixed keeper and defence.
say the keeper is 5m behind halfway, and the ball is reset. the keeper is alone and has to run/sprint back, the enemy team (who reset it) are together and boost themselves back past the keeperfor an easy goal.
i suggest that the ball should go to the keeper, or else to the last keeper (if there is no keeper currently) as long as that person is in their own half, or else to a random person in their own half, or else to the center.
what about when the ball are shot out of play, there will be a throw in, there is even a sound fore it in the DB announcer pack?
The opposing team to the one who shot the ball out, will get the ball at the closest wall should not be attackable before he released the ball (add a timelimit to prevent afk problems on pub's).
The opposing team to the one who shot the ball out, will get the ball at the closest wall should not be attackable before he released the ball (add a timelimit to prevent afk problems on pub's).
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- Senior Member
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YoYo789 wrote: i suggest that the ball should go to the keeper, or else to the last keeper (if there is no keeper currently) as long as that person is in their own half, or else to a random person in their own half, or else to the center.
hmmm ure saying that a keeper is not inside his p zone all the time. then if the ball gets shot out he gets it instantly. so in 3v3 u could do this:
blue keeper gets ball,
2 blue players run to the last red keeper,
blue keeper shoots it out,
2 blue players frag the red keeper, HRHRHR
well i guess u get my point ^^
I don't agree that anything needs changing. Anyone can shoot the ball out of play if they so choose and if the changes outlined above were to be implemented then the height of many maps should be doubled. Balls reset a little too often when punted high. But I think it's fine how it is and don't see any benefit to the proposed changes.
heh throwins would be cool is done right, but it would have to be like the ball is given to closest opposing team and he is against the wall on the floor and cannot move or be attacked untill he lobs it? dunno.
but i do think the ball reset should be changed, no matter how little its a bit cheap for getting the ball midfield.
but i do think the ball reset should be changed, no matter how little its a bit cheap for getting the ball midfield.
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- Joined: 05-05-2003 15:15
most of the time the balls out of play because of its height, not how much over the side it goes, what about extending the invisible roof that detects the ball like HIGH, too high for most max power shots, and maby make it so if the ball lands in the crowd it looks like its thrown out? (bouncy collision?)
ok its a large metal ball but its better then just warping to the middle.
ok its a large metal ball but its better then just warping to the middle.