1.8 Deflection/bounce - Yes or No?
Moderators: Jay2k1, DavidM, The_One
1.8 Deflection/bounce - Yes or No?
Do you like the new 1.8 implentation of deflections/bounce?
What is there to like about random features that sway towards luck rather than skill?
I closed down a keeper today twice, and would have caught the ball from his attempted clearance both times. But instead the keeper was let off, and the ball flew right across the map. So because I owned the keeper, the OTHER team nearly scored.
That is good why?
I closed down a keeper today twice, and would have caught the ball from his attempted clearance both times. But instead the keeper was let off, and the ball flew right across the map. So because I owned the keeper, the OTHER team nearly scored.
That is good why?
- uberslacker
- Posts: 140
- Joined: 09-03-2003 00:46
-
- Posts: 118
- Joined: 09-03-2003 06:17
the problem is not the bounce, it is the fact that DB uses catch radii opposed to the actual models hitboxes to catch the ball. This is very simply because bigger model = bigger advantage.
Maybe if we got a modeler for DB to make models then we could use actual hitboxes of the models opposed to this bogus radius.
If this was implemented you could also make vareying delays for pickuing up the ball with different parts of the model and such. legs could be .2 seconds longer to gun change than the arms and torso. You could also make the ball bounce off if you are hit in the back by making a very complex model which would make it so you cant just catch passes on the fly through your back (which is stupid).
It would also get rid of keeper suction BS.
Maybe if we got a modeler for DB to make models then we could use actual hitboxes of the models opposed to this bogus radius.
If this was implemented you could also make vareying delays for pickuing up the ball with different parts of the model and such. legs could be .2 seconds longer to gun change than the arms and torso. You could also make the ball bounce off if you are hit in the back by making a very complex model which would make it so you cant just catch passes on the fly through your back (which is stupid).
It would also get rid of keeper suction BS.