DB 2007 - Revisited
Moderators: Jay2k1, DavidM, The_One
DB 2007 - Revisited
been reading all through the topics in general discussion, and suprisingly ut2007 has only popped up a couple of times, and i wanted to guage what sort of position people stand in regards to it
question to db team and players, who is very keen for db with 2007? personally im keen as mustard, have had the db bug since 0.9 and hasnt gone yet after all these years. there are gonna be a LOT of new people with ut2007 too
the reason why im thinking this is cos i just got a new deathball australia site going ( http://ausdb.net/ ), and am trying to guage for myself if its worth going and writing a full frontpage and tournament system in php (if there is a lot of drive for it, ready for the next incarnation possibly in a year or so), or just leaving it as a forum (serving the current community).
what do people think?
question to db team and players, who is very keen for db with 2007? personally im keen as mustard, have had the db bug since 0.9 and hasnt gone yet after all these years. there are gonna be a LOT of new people with ut2007 too
the reason why im thinking this is cos i just got a new deathball australia site going ( http://ausdb.net/ ), and am trying to guage for myself if its worth going and writing a full frontpage and tournament system in php (if there is a lot of drive for it, ready for the next incarnation possibly in a year or so), or just leaving it as a forum (serving the current community).
what do people think?
- mephistophel
- Senior Member
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i think it would bring lots of more players 2 but i can totally understand davids point not wanting to just give money to epic.
i think a stand alone version ( i dont know what it takes to make it that but i can imagine...) wud be the great breakthrough if its not going down in only costs and the price would mayb be unpayable
i think a stand alone version ( i dont know what it takes to make it that but i can imagine...) wud be the great breakthrough if its not going down in only costs and the price would mayb be unpayable
Porting deathball into UT2007 would likely bring a large influx of players. For a period of time. However, it would be doomed to much the same fate as before. It's clear from the recent DavidM interview that, deathball is certain to fall far short of it's potential.
"just bring over the current assets" would be a very dumb move.
When you get that large influx of players, you need enough assets to keep those players over the long haul.
"just bring over the current assets" would be a very dumb move.
When you get that large influx of players, you need enough assets to keep those players over the long haul.
"the current set of assets" already failed once. Obviously, players desire more than what is currently available. Failing to understand that, is why deathball will never reach it's full potential.
The reason deathball failed is "the current set of assets". Obviously deathball's gameplay isn't enough to keep players over the long haul.
Thinking graphics and themes don't matter, is just as foolish as thinking they could make a game all by themselfs.
The reason deathball failed is "the current set of assets". Obviously deathball's gameplay isn't enough to keep players over the long haul.
Thinking graphics and themes don't matter, is just as foolish as thinking they could make a game all by themselfs.