whats up with this... no ducking? good god, i just realized thats what i miss the most and there was absolutely no point of taking it out. are you trying to make it hard on us. it was already hard enough to get used to 1.6 and now these big ass changes.. c'mon!
(notice how many db'ers you've lost since 1.4+)
[-SoP-]ATB
Last edited by [-SoP-]ATB on 30-06-2003 12:28, edited 1 time in total.
im not to big on the map changes. there lookin better from what i've seen so far though. its the little things we have to get used to again, such as no ducking, also its hard to tell when you have the ball now. something should atleast light up...
1.7 is great. It may not be perfect... but in imho its the best version for a long time.
All those people who claim they are veterans of deathball should like this game. Simply put, deathball is a passing game again. Thats how it was, how it should be, and how it is.
whining about drop boosts shows just how much of a newb you really are. n00b cannons can be stopped ... easily by having it in your motd and warning/banning. more, on.
and, just incase you were planning on whining about it in competitive play, we North American players dont use it in matches, as i have yet to see it. move along troll.