Getting close or still a little ways off?
Moderators: Jay2k1, DavidM, The_One
Getting close or still a little ways off?
In your opinion, is 1.7 near complete or do you still have some work to do? Another words, as soon as the server crash bug is fixed it will be out in a flash or do you have other things your working on? I see that tennis was added and small stuff back to red.
what needs to be done:
-make "next" and "last" weapon be "spin left/right"
and move it to deathball if possible
-line actors for keeper
//-you know the ball catch latency...after 0.6s (?) the ball gets a bigger radius. now make it so that it ALWAYS has the small radius for players inside their own penalty zone (except for the keeper!) ...AND... enemy players should always have the small radius in the enemy penalty zone
-no trail when sprinting?
-server crash 0_o
-time stuff, total time and player time
-remove join lag ("welcome to deathball" and "deathball" announcer sound causes it, it seems...)
-blue post not counted for some reason
-jumpsounds of other players louder?
-makepost hit => missed chance (but add same delay as for post hit, otherwise you can get 3 missed chances by one shot (that touches 3 triggers))
-tennis 0.4
-make "next" and "last" weapon be "spin left/right"
and move it to deathball if possible
-line actors for keeper
//-you know the ball catch latency...after 0.6s (?) the ball gets a bigger radius. now make it so that it ALWAYS has the small radius for players inside their own penalty zone (except for the keeper!) ...AND... enemy players should always have the small radius in the enemy penalty zone
-no trail when sprinting?
-server crash 0_o
-time stuff, total time and player time
-remove join lag ("welcome to deathball" and "deathball" announcer sound causes it, it seems...)
-blue post not counted for some reason
-jumpsounds of other players louder?
-makepost hit => missed chance (but add same delay as for post hit, otherwise you can get 3 missed chances by one shot (that touches 3 triggers))
-tennis 0.4
DavidM wrote: //-you know the ball catch latency...after 0.6s (?) the ball gets a bigger radius. now make it so that it ALWAYS has the small radius for players inside their own penalty zone (except for the keeper!) ...AND... enemy players should always have the small radius in the enemy penalty zone
What brought on this change?
Make sure it doesnt cause balls to go right through teammates when making quick passes to them in the enemy penalty zone.
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- Senior Member
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- mannyfresh027
- Senior Member
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