Which kind of Volumes?

Look for maps, show your maps...

Moderators: Jay2k1, DavidM, The_One

User avatar
DavidM
Posts: 6795
Joined: 08-03-2003 20:35
Contact:

Post by DavidM »

am i too dumb for this joke, or was it not funny?
User avatar
Armagon
Posts: 1333
Joined: 24-03-2003 14:50
Contact:

Post by Armagon »

*Shrug* Kinda.
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

:cool:
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

Oh, i get it. It's Tree's and not Three's. Well, fuck it. :)
User avatar
Maegrim
Posts: 1317
Joined: 09-03-2003 13:26
Contact:

Post by Maegrim »

DavidM wrote: am i too dumb for this joke, or was it not funny?

both :)
User avatar
DavidM
Posts: 6795
Joined: 08-03-2003 20:35
Contact:

Post by DavidM »

ouch x_X
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

WTF is this:


I just painted the little grass-hills with a nice texture, but ingame, it looks sharp-edged.

Why? If i flatten those hills and re-paint this shit, it's still sharp-edged ingame....
User avatar
DavidM
Posts: 6795
Joined: 08-03-2003 20:35
Contact:

Post by DavidM »

are these 2 sheets?
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

DavidM wrote: are these 2 sheets?


Nope.

It's made like the way you paint hills/terrain.
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

Oke, DB-MB-Woodlands d0ne, download it here: (465kb)
http://members.lycos.nl/melvin83/Maps/D ... dlands.bla

Another DB-map of my, DB-MB-Indoor d0ne, download it here: (4.243kb)
http://members.lycos.nl/melvin83/Maps/D ... Indoor.bla

Download the maps and rename .bla to .zip

Here some pics of Indoor: (looks a bit dark, but ingame it's fine)
Image
Image
Image
Image
Image
Last edited by MelvinB on 02-06-2003 15:20, edited 1 time in total.
User avatar
DavidM
Posts: 6795
Joined: 08-03-2003 20:35
Contact:

Post by DavidM »

hm, the walls should be flat
ruins the gameplay that way

the puddles should be flat too, no holes..
that ruins gameplay for the keeper
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

DavidM wrote: hm, the walls should be flat
ruins the gameplay that way

the puddles should be flat too, no holes..
that ruins gameplay for the keeper


Flat walls? You mean in Indoor?
Puddles? You mean in Woodlands?

The puddles in Woodlands could be fixed.

I keep Indoor as it is right now. A real soccerchamber has also stuff/devices against the walls. It's not only flat walls.

I played this map with friends and they like the gameplay. You can shoot the ball against the walls, like the way in DB-SmallCube.

IMO flatten walls are not necessary for a good gameplay.
User avatar
DavidM
Posts: 6795
Joined: 08-03-2003 20:35
Contact:

Post by DavidM »

only talking about the treemap
User avatar
Maegrim
Posts: 1317
Joined: 09-03-2003 13:26
Contact:

Post by Maegrim »

they do have names you know :D
and most maps called "Woodlands" have trees in them :p
MelvinB
Member
Posts: 42
Joined: 29-05-2003 18:09

Post by MelvinB »

I don't know a better name for the treemap. Maybe DB-MB-GWBush?
Locked