Deathball - Rugby

Everything about Death Ball.

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R3L!K
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Deathball - Rugby

Post by R3L!K »

Had a strange dream last night.

Basically Deathball with rugby style rules. This would obviously mean:

You can only pass the ball backwards (so perhaps the ball carrier speed would have to be the same as everyone else). Also this kind of offside rule would be extremely easy to code for, i guess.

You can score in the 2 regulars ways like in rugby with the points system they have.

I think we'd get more of a passing game than we do nowadays.

Prolly a really bad idea...
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Surge
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Post by Surge »

i think it would be fun for the most part actually. I'm a pretty big fan of Rugby but no one around here likes it very much so i have no one to play with. The only problem with playing rugby is you'd need a lot of players opposed to 5-6 per team.
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R3L!K
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Post by R3L!K »

The problem i see is where a player repawns after being killed. Too far back from the attack makes team formation attacking difficult.
Last edited by R3L!K on 31-05-2003 18:17, edited 1 time in total.
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Onge
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Post by Onge »

This doesn't sound too bad...I think drop goals should be avoided though...Everyone would just try and shoot between the sticks all the time...
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R3L!K
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Post by R3L!K »

yes you're probably right.
though maybe the goals could be made very narrow or possibly only made from a certain range.
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Robotojon
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Post by Robotojon »

being a rugby fan and an ex player from years gone by, id love this idea, although rugby only works with at least 7 a side, and this decriment in numbers does change from the "origonal" game play.
If someone made a mod, id play it :)
FAT('.')BOY
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Post by FAT('.')BOY »

Have to leave out the kicking forward can be picked up by anyone behind you thing, coz ppl would boot upfield then boost teammates that were behind the kicker

numbers would be required to do a proper defense and the amount of hits before a frag would have to be increased because play is gonna be much closer up. maybe instead of frags 2 or 3 hits means you drop the ball?
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R3L!K
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Post by R3L!K »

or maybe the health recharge could be sped up
NitrousOxide
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Post by NitrousOxide »

You could scrap the death part of the game and simply relate health to your speed and your ability to hold ball.
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R3L!K
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Post by R3L!K »

yeah, something like, after one hit all you can do is pass, not kick/shoot it forward, and after two hits you drop the ball and slow down to a crawl for 5 seconds or so.
beefsack
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Post by beefsack »

hang on, what about gaelic football... its not too much of a change from db, it would be really interesting if right click pass was taken out and there was wind to make shots over the top harder. sif that wouldnt be tons of fun :)
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DavidM
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Post by DavidM »

rugby is still on my to do list

there would be no rules, the only goal is to get the player WITH the ball in a certain zone (so shooting the ball there wont help)
MelvinB
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Post by MelvinB »

DavidM wrote: rugby is still on my to do list

there would be no rules, the only goal is to get the player WITH the ball in a certain zone (so shooting the ball there wont help)


Pretty easy to do i guess. Adding a Teamzone/Goalzone, which activates when a player with the ball enter this zone. Just like the same way as it is in db, but with no visible goals.

Anyway, i like the idea. :cool:
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DavidM
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Post by DavidM »

yup, its just normal deathball + one new volume
YoYo789
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Post by YoYo789 »

um, that's hardly rugby. i don't want to be picky, but that can surely be done through maps like harvester's football map, and it kinda sounds like gridiron.
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