2.4 testing info
Moderators: Jay2k1, DavidM, The_One
well we arent far away from a releasable version. the main thing is there, few more changes which are all not big (from what I see, but I have no clue).
take your time, never been putting you under pressure, just dont wanna see the community playing with this half arsed current beta, 2.3 and 2.4beta not being good enough to play
well...dunno, im patient as it can be.
well, you have the "needs to be done" list (where i forgot the "keeper not spawning" bug)
<3
take your time, never been putting you under pressure, just dont wanna see the community playing with this half arsed current beta, 2.3 and 2.4beta not being good enough to play

well...dunno, im patient as it can be.
well, you have the "needs to be done" list (where i forgot the "keeper not spawning" bug)

- EsorcismoNJD
- Posts: 156
- Joined: 20-12-2004 20:18
It's kind of funny how wide a range I see in people pretty much either loving it or hating it (meaning 2.4 beta), I guess a bugfixed version will really tell the tale, but personally I'm stuck in the middle where there's things in 2.3 I like over 2.4 but also vice-versa.
Things I like better in 2.3 over 2.4:
- Less OC time when hit (I know sane listed it as a "bug" but I'm not sure it really is one more so than a intended change)
- More sensible goal sizes (not a big deal overall since goal size is the mapper's decision, not the coder's... although a mutator can fix coding disagreements and screw ups)
- OC direction after being hit (ball just doesn't die a few feet away, in 2.3 it actually flies... again listed as a "bug" but sounds like it may have been intended)
Things I like better in 2.4 over 2.3:
- Longer charge time, although I think it's a little TOO long...
- Goalie response time, now goalies can actually save the close in shots and goalies can't say "caught" if it goes in
- The idea of goals getting bigger, but I still think it's way too exaggerated
A bugfixed version will certainly bring some of the 2.4 bashers at least to neutral territory, but for now 2.3 mixers are much more fun than 2.4. If NADB as a majority has any problems with some settings, they can easily be rectified anyway... so I'm not worried.
Things I like better in 2.3 over 2.4:
- Less OC time when hit (I know sane listed it as a "bug" but I'm not sure it really is one more so than a intended change)
- More sensible goal sizes (not a big deal overall since goal size is the mapper's decision, not the coder's... although a mutator can fix coding disagreements and screw ups)
- OC direction after being hit (ball just doesn't die a few feet away, in 2.3 it actually flies... again listed as a "bug" but sounds like it may have been intended)
Things I like better in 2.4 over 2.3:
- Longer charge time, although I think it's a little TOO long...
- Goalie response time, now goalies can actually save the close in shots and goalies can't say "caught" if it goes in
- The idea of goals getting bigger, but I still think it's way too exaggerated
A bugfixed version will certainly bring some of the 2.4 bashers at least to neutral territory, but for now 2.3 mixers are much more fun than 2.4. If NADB as a majority has any problems with some settings, they can easily be rectified anyway... so I'm not worried.
- EsorcismoNJD
- Posts: 156
- Joined: 20-12-2004 20:18
*Watches DavidM maniacally nailing the lid shut on the Australian DB community's coffin*
Rest in peace.
Rest in peace.
Last edited by Armagon on 09-10-2005 03:59, edited 1 time in total.