whts this mean?

Everything about Death Ball.

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H_I_T_M_A_N
Junior Member
Posts: 3
Joined: 10-05-2003 16:12

whts this mean?

Post by H_I_T_M_A_N »

UT2003 Build UT2003_Build_[2002-09-19_17.26]


General protection fault!

History: UObject::ProcessEvent <- (DB_PRI DB-Cube.DB_PRI, Function Deathball.DB_PRI.PostBeginPlay) <- ULevel::SpawnActor <- (DB_PRI) <- UObject::ProcessEvent <- (DB_Player DB-Cube.DB_Player, Function Deathball.DB_Player.PostBeginPlay) <- ULevel::SpawnActor <- (DB_Player) <- UObject::ProcessEvent <- (DB_DeathBall DB-Cube.DB_DeathBall, Function Deathball.DB_DeathBall.Login) <- ULevel::SpawnPlayActor <- MatchViewportsToActors <- (DB-Cube) <- ClientInit <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

it just comes up when i try and play any maps:mad: some1 help please!
FireCell
Senior Member
Posts: 532
Joined: 09-03-2003 17:14

Post by FireCell »

mm that means something is very wrong, the best place for something like that is the ut2k3 forums. Also post ur system specs and exactly when that screen appears. Someone here might know, but that looks like something ive had b4.. but it went away.
cajuncook
Posts: 58
Joined: 01-05-2003 22:19
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Post by cajuncook »

My guess would be that you don't have all of the DeathBall files.

I'm probably wrong, though.
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DavidM
Posts: 6795
Joined: 08-03-2003 20:35
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Post by DavidM »

no
it means that you tried to play with bots ( i guess)

set bots to 0, start match, then "addbots x" in the console, x = amount
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