Would you be willing to try an alternate shot-charge algoryt

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Would you try the alternate charge?

Yes.
11
48%
No.
9
39%
Don't Care.
3
13%
 
Total votes: 23

Rampart
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Would you be willing to try an alternate shot-charge algoryt

Post by Rampart »

Image
instead of the power being defined by the blue, like it is currently, would you mind trying a shot power defined by the red and see how it effects things?

X-axis = charge time in seconds
Y-axis = shot power.
Last edited by Rampart on 07-05-2003 05:45, edited 1 time in total.
beefsack
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Post by beefsack »

thats not too bad an idea, although it would be a bit harder to pick the power for more precise stuff...
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Alars
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Post by Alars »

ill say - im becoming very l33t at doing charge up passes to get more loop on the ball - this will totally screw me over....

Alars
Rampart
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Post by Rampart »

It won't "totally" screw you over... but there definitely be a readjusting... there would be a benefit in that you could execute those moves in shorter amounts of time. It would jsut be slightly more viscious.

(I do a lot of those moves.. So I'd feel it too, I just feel the possible benefits are worth the readjust)
Large Potato
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Post by Large Potato »

I'd rather see shots that are less than a certain power (like 50-60%) not being an automatic overpowered shot (aim still being effected by the shake) than something like this.

For that to work the curve would need to be a lot closer to the blue than it is in the graph
OhWeia
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Post by OhWeia »

if it's a client side option: yeah :)
Rampart
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Post by Rampart »

2 quick things:

You can't make it client side... It presents an imbalance in shot power

It does allow you to get around getting shaken with no escape. It creates viable shots before the halfway mark. Thatway you can shoot before the shake. That's the whole point of it. Therefore, the defender has to time the shake to when he thiks you're going to shoot, not just x seconds into the charge.

The entire goal of this change is to get it around the 50-60% hit unescapable shake.
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Diab
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Post by Diab »

What would happern if you looked at the GREEN area? link below

http://homepage.ntlworld.com/e.marcham/DBchart.gif

this would make striking alot harder if you wanted a challange, also means more chance of shooting a shakey ball.
theberkin8or
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Post by theberkin8or »

diab that would suck is what would happen
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The Hermit
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Post by The Hermit »

I actually used to think it WAS like that... :eek:
Now I often think that must be why all 'noobs' MUST get a full power shot (they think it's like that?) :rolleyes:
beefsack
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Post by beefsack »

hmm, soz diab, but defence have it too easy already...
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Diab
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Post by Diab »

Well its a vary, just the reverse of the red area of the chart. i prefer the blue line anyway.
Rampart
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Post by Rampart »

The point of the Blue was not to present just a different way... it was for specific gameplay reasons... which can be viewed in the "dribbling" thread. What you posted Diab is directly opposite the reason for proposing the new line.
Last edited by Rampart on 08-05-2003 00:25, edited 1 time in total.
beefsack
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Post by beefsack »

no need to have a go at him...
Rampart
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Post by Rampart »

Okay.. you're right.. my bad.. a bit extreme... I do, however, feel that the idea he proposed had flaws.
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