Everything about Death Ball.
Moderators: Jay2k1 , DavidM , The_One
beefsack
Posts: 921 Joined: 09-03-2003 22:57
Location: Canberra, Australia
Contact:
Post
by beefsack » 09-05-2005 04:41
omg rens you help code
the end
Holy_Surfing
Posts: 195 Joined: 19-03-2003 14:51
Post
by Holy_Surfing » 09-05-2005 09:10
mpratt wrote:
Hi guys. I got a nice update from Humbleone, on the status of things. Guess I will could try to see if I can not clean up the 2.4 code. It really was quite far advanced.
Lot of new stuff. I think I can get the network play smoothed out.
Either that or start fresh from the 2.3 code base. Think Id rather try to fix up the 2.4, since it had a lot of good things added to it.
nice.
Rens2Sea
Posts: 1849 Joined: 09-03-2003 00:21
Post
by Rens2Sea » 09-05-2005 17:04
beefsack wrote:
omg rens you help code
the end
no :O
i make
Originally spammed by DavidM
bugs
StRaFe
Posts: 403 Joined: 27-11-2003 12:46
Post
by StRaFe » 09-06-2005 13:42
/searches for update D;
Scotteh
Senior Member
Posts: 365 Joined: 29-03-2003 22:58
Post
by Scotteh » 09-06-2005 23:14
been over a month now....so much for an update..got my hopes up for nothing
beefsack
Posts: 921 Joined: 09-03-2003 22:57
Location: Canberra, Australia
Contact:
Post
by beefsack » 10-06-2005 05:02
have a cry, just be patient it might come one day <3
Inphidel
Posts: 779 Joined: 13-03-2003 21:28
Contact:
Post
by Inphidel » 10-06-2005 20:37
release db to new project designer
StRaFe
Posts: 403 Joined: 27-11-2003 12:46
Post
by StRaFe » 28-06-2005 12:05
been a while..update
`Ghost`
Posts: 1215 Joined: 07-11-2004 16:57
Post
by `Ghost` » 29-06-2005 23:24
update what rofl
this thread was just to get you all excited imo o;